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Searched refs:NV30_NEW_SCISSOR (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_clear.c117 nv30->dirty |= NV30_NEW_SCISSOR; in nv30_clear()
178 nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR; in nv30_clear_render_target()
245 nv30->dirty |= NV30_NEW_FRAMEBUFFER | NV30_NEW_SCISSOR; in nv30_clear_depth_stencil()
H A Dnv30_state_validate.c230 if (!(nv30->dirty & NV30_NEW_SCISSOR) && in nv30_validate_scissor()
395 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER },
428 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER },
H A Dnv30_context.h33 #define NV30_NEW_SCISSOR (1 << 13) macro
H A Dnv30_state.c422 nv30->dirty |= NV30_NEW_SCISSOR; in nv30_set_scissor_states()

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