Searched refs:NUMBERTYPE_FLOAT64 (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 80 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64_SFLOAT; in getVkFormat() 94 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64_SFLOAT; in getVkFormat() 108 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64B64_SFLOAT; in getVkFormat() 122 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64B64A64_SFLOAT; in getVkFormat() 144 case NUMBERTYPE_FLOAT64: ct = tcu::TextureFormat::FLOAT64; break; in getTextureFormat() 172 case NUMBERTYPE_FLOAT64: ret = "f64"; break; in str() 1021 if (data_type.elementType == NUMBERTYPE_FLOAT64) in passthruInterface() 4516 else if (outputType.elementType == NUMBERTYPE_FLOAT16 && inputType.elementType == NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() 4525 else if (outputType.elementType == NUMBERTYPE_FLOAT16 && inputType.elementType != NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() 4564 else if (outputType.elementType == NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() [all...] |
H A D | vktSpvAsmGraphicsShaderTestUtil.hpp | 71 NUMBERTYPE_FLOAT64, enumerator
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H A D | vktSpvAsm16bitStorageTests.cpp | 6807 std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT64), BufferSp(new Float64Buffer(subOutputs)))); in addGraphics16BitStorageInputOutputFloat16To64Group() 8124 interfaces.setInputOutput(std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT64), BufferSp(new Float64Buffer(subInputs))), in addGraphics16BitStorageInputOutputFloat64To16Group()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 80 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64_SFLOAT; in getVkFormat() 94 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64_SFLOAT; in getVkFormat() 108 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64B64_SFLOAT; in getVkFormat() 122 case NUMBERTYPE_FLOAT64: return VK_FORMAT_R64G64B64A64_SFLOAT; in getVkFormat() 144 case NUMBERTYPE_FLOAT64: ct = tcu::TextureFormat::FLOAT64; break; in getTextureFormat() 172 case NUMBERTYPE_FLOAT64: ret = "f64"; break; in str() 1021 if (data_type.elementType == NUMBERTYPE_FLOAT64) in passthruInterface() 4513 else if (outputType.elementType == NUMBERTYPE_FLOAT16 && inputType.elementType == NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() 4522 else if (outputType.elementType == NUMBERTYPE_FLOAT16 && inputType.elementType != NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() 4561 else if (outputType.elementType == NUMBERTYPE_FLOAT64) in runAndVerifyDefaultPipeline() [all...] |
H A D | vktSpvAsmGraphicsShaderTestUtil.hpp | 71 NUMBERTYPE_FLOAT64, enumerator
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H A D | vktSpvAsm16bitStorageTests.cpp | 6805 std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT64), BufferSp(new Float64Buffer(subOutputs)))); in addGraphics16BitStorageInputOutputFloat16To64Group() 8120 interfaces.setInputOutput(std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT64), BufferSp(new Float64Buffer(subInputs))), in addGraphics16BitStorageInputOutputFloat64To16Group()
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