Home
last modified time | relevance | path

Searched refs:NINE_SHADER_DEBUG_OPTION_NIR_PS (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_shader.c3829 #define NINE_SHADER_DEBUG_OPTION_NIR_PS (1 << 1) macro
3837 { "nir_ps", NINE_SHADER_DEBUG_OPTION_NIR_PS, "Use NIR for pixel shaders even if the driver doesn't prefer it." },
3900 ((shader_type == PIPE_SHADER_FRAGMENT) && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NIR_PS)); in nine_ureg_create_shader()

Completed in 6 milliseconds