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Searched refs:Min (Results 1 - 25 of 215) sorted by relevance

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/third_party/mesa3d/src/imgui/
H A Dimgui_internal.h482 ImVec2 Min; // Upper-left member
485 ImRect() : Min(FLT_MAX,FLT_MAX), Max(-FLT_MAX,-FLT_MAX) {} in ImRect()
486 ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} in ImRect()
487 ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect()
488 ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} in ImRect()
490 ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); } in GetCenter()
491 ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); } in GetSize()
492 float GetWidth() const { return Max.x - Min in GetSize()
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H A Dimgui_widgets.cpp161 int lines_skippable = (int)((clip_rect.Min.y - text_pos.y) / line_height); in TextUnformatted()
193 line_rect.Min.y += line_height; in TextUnformatted()
230 RenderTextWrapped(bb.Min, text_begin, text_end, wrap_width); in TextUnformatted()
330 RenderTextClipped(value_bb.Min, value_bb.Max, value_text_begin, value_text_end, NULL, ImVec2(0.0f,0.5f)); in LabelTextV()
332 RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label); in LabelTextV()
364 RenderBullet(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f)); in BulletTextV()
365 RenderText(bb.Min+ImVec2(g.FontSize + style.FramePadding.x*2, text_base_offset_y), text_begin, text_end, false); in BulletTextV()
515 g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; in ButtonBehavior()
575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
576 RenderTextClipped(bb.Min in ButtonEx()
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H A Dimgui.cpp145 - Our origin are on the top-left. In axis aligned bounding boxes, Min = top-left, Max = bottom-right.
302 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min)
2335 const ImVec2* clip_min = clip_rect ? &clip_rect->Min : &pos_min; in RenderTextClippedEx()
2479 window->DrawList->PushClipRect(display_rect.Min, display_rect.Max); in RenderNavHighlight()
2480 window->DrawList->AddRect(display_rect.Min + ImVec2(THICKNESS*0.5f,THICKNESS*0.5f), display_rect.Max - ImVec2(THICKNESS*0.5f,THICKNESS*0.5f), GetColorU32(ImGuiCol_NavHighlight), rounding, ImDrawCornerFlags_All, THICKNESS); in RenderNavHighlight()
2486 window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavHighlight), rounding, ~0, 1.0f); in RenderNavHighlight()
2598 const int r_rel[4] = { (int)(r_abs.Min in GetIDFromRectangle()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/PBQP/
H A DReductionRules.h50 PBQPNum Min = ECosts[0][j] + XCosts[0]; in applyR1() local
53 if (C < Min) in applyR1()
54 Min = C; in applyR1()
56 YCosts[j] += Min; in applyR1()
60 PBQPNum Min = ECosts[i][0] + XCosts[0]; in applyR1() local
63 if (C < Min) in applyR1()
64 Min = C; in applyR1()
66 YCosts[i] += Min; in applyR1()
112 PBQPNum Min = (*YXECosts)[i][0] + (*ZXECosts)[j][0] + XCosts[0]; in applyR2() local
115 if (C < Min) { in applyR2()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
H A DTypeSize.h25 unsigned Min; // Minimum number of vector elements. member in llvm::ElementCount
26 bool Scalable; // If true, NumElements is a multiple of 'Min' determined
29 ElementCount(unsigned Min, bool Scalable) in ElementCount() argument
30 : Min(Min), Scalable(Scalable) {} in ElementCount()
33 return { Min * RHS, Scalable }; in operator *()
36 return { Min / RHS, Scalable }; in operator /()
40 return Min == RHS.Min && Scalable == RHS.Scalable; in operator ==()
/third_party/node/deps/v8/src/compiler/
H A Doperation-typer.cc98 double current_min = current_range.Min(); in WeakenRange()
102 if (current_min != previous_range.Min()) { in WeakenRange()
134 return Type::Range(type.Min(), type.Max(), zone()); in Rangify()
334 double const min = type.Min(); in NumberAbs()
475 } else if (type.Min() > 0.0) { in NumberSign()
477 } else if (type.Min() >= 0.0) { in NumberSign()
525 if (type.Is(Type::PlainNumber()) && (type.Max() < 0 || 0 < type.Min())) { in NumberToBoolean()
618 type = AddRanger(lhs.Min(), lhs.Max(), rhs.Min(), rhs.Max()); in NumberAdd()
661 type = SubtractRanger(lhs.Min(), lh in NumberSubtract()
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H A Dtypes.cc52 return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max(); in Contains()
56 // Min and Max computation.
58 double Type::Min() const { in Min() function in v8::internal::compiler::Type
61 if (this->IsBitset()) return BitsetType::Min(this->AsBitset()); in Min()
65 min = std::min(min, AsUnion()->Get(i).Min()); in Min()
68 if (!bitset.Is(NaN())) min = std::min(min, bitset.Min()); in Min()
71 if (this->IsRange()) return this->AsRange()->Min(); in Min()
108 bitset glb = BitsetType::Glb(AsRange()->Min(), AsRange()->Max()); in BitsetGlb()
459 double BitsetType::Min(bitse function in v8::internal::compiler::BitsetType
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/third_party/skia/third_party/externals/imgui/
H A Dimgui_widgets.cpp184 int lines_skippable = (int)((window->ClipRect.Min.y - text_pos.y) / line_height); in TextEx()
217 line_rect.Min.y += line_height; in TextEx()
253 RenderTextWrapped(bb.Min, text_begin, text_end, wrap_width); in TextEx()
373 RenderTextClipped(value_bb.Min + style.FramePadding, value_bb.Max, value_text_begin, value_text_end, &value_size, ImVec2(0.0f, 0.0f)); in LabelTextV()
375 RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label); in LabelTextV()
409 RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), text_col); in BulletTextV()
410 RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), text_begin, text_end, false); in BulletTextV()
629 g.ActiveIdClickOffset = g.IO.MousePos - bb.Min; in ButtonBehavior()
700 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
704 RenderTextClipped(bb.Min in ButtonEx()
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H A Dimgui_tables.cpp451 table->RowPosY1 = table->RowPosY2 = table->WorkRect.Min.y; // This is needed somehow in BeginTableEx()
939 const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table->LastOuterHeight)); in TableUpdateLayout()
946 float offset_x = ((table->FreezeColumnsCount > 0) ? table->OuterRect.Min.x : work_rect.Min.x) + table->OuterPaddingX - table->CellSpacingX1; in TableUpdateLayout()
960 offset_x += work_rect.Min.x - table->OuterRect.Min.x; in TableUpdateLayout()
970 // We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper. in TableUpdateLayout()
971 column->MinX = column->MaxX = column->WorkMinX = column->ClipRect.Min in TableUpdateLayout()
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H A Dimgui_internal.h478 ImVec2 Min; // Upper-left member
481 ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {} in ImRect()
482 ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} in ImRect()
483 ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect()
484 ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} in ImRect()
486 ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); } in GetCenter()
487 ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); } in GetSize()
488 float GetWidth() const { return Max.x - Min in GetSize()
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H A Dimgui.cpp151 - Our origin is on the top-left. In axis aligned bounding boxes, Min = top-left, Max = bottom-right.
323 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min)
2269 unclipped_rect.Add(ImRect(window->Pos + window->NavRectRel[0].Min, window->Pos + window->NavRectRel[0].Max)); // Could store and use NavJustMovedToRectRel in CalcListClipping()
2272 int start = (int)((unclipped_rect.Min.y - pos.y) / items_height); in CalcListClipping()
2756 const ImVec2* clip_min = clip_rect ? &clip_rect->Min : &pos_min; in RenderTextClippedEx()
2921 window->DrawList->PushClipRect(display_rect.Min, display_rect.Max); in RenderNavHighlight()
2922 window->DrawList->AddRect(display_rect.Min in RenderNavHighlight()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/GlobalISel/
H A DLegalizeMutations.cpp47 unsigned Min) {
51 std::max(1u << Log2_32_Ceil(Ty.getScalarSizeInBits()), Min);
57 unsigned Min) {
61 std::max(1u << Log2_32_Ceil(VecTy.getNumElements()), Min);
/third_party/skia/fuzz/
H A DFuzz.h59 template <typename T, typename Min, typename Max>
60 void nextRange(T*, Min, Max);
105 template <typename T, typename Min, typename Max>
106 inline void Fuzz::nextRange(T* value, Min min, Max max) { in nextRange()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderImage.cpp1205 packed[0] = (SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) | in WriteImage()
1206 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[1]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 8) | in WriteImage()
1207 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[2]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 16) | in WriteImage()
1208 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[3]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 24); in WriteImage()
1211 packed[0] = (SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[2]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) | in WriteImage()
1212 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[1]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 8) | in WriteImage()
1213 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 16) | in WriteImage()
1214 ((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[3]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.0f)))) << 24); in WriteImage()
1218 packed[0] = (SIMD::Int(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.0f))) & in WriteImage()
1220 ((SIMD::Int(Round(Min(Ma in WriteImage()
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H A DSpirvShaderGLSLstd450.cpp148 dst.move(i, Min(lhs.Float(i), rhs.Float(i))); in EmitExtGLSLstd450()
168 dst.move(i, Min(lhs.Int(i), rhs.Int(i))); in EmitExtGLSLstd450()
188 dst.move(i, Min(lhs.UInt(i), rhs.UInt(i))); in EmitExtGLSLstd450()
219 auto tx = Min(Max((x.Float(i) - edge0.Float(i)) / in EmitExtGLSLstd450()
245 dst.move(i, Min(Max(x.Float(i), minVal.Float(i)), maxVal.Float(i))); in EmitExtGLSLstd450()
256 dst.move(i, Min(Max(x.Int(i), minVal.Int(i)), maxVal.Int(i))); in EmitExtGLSLstd450()
267 dst.move(i, Min(Max(x.UInt(i), minVal.UInt(i)), maxVal.UInt(i))); in EmitExtGLSLstd450()
407 dst.move(0, (SIMD::Int(Round(Min(Max(val.Float(0), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.0f))) & in EmitExtGLSLstd450()
409 ((SIMD::Int(Round(Min(Max(val.Float(1), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.0f))) & in EmitExtGLSLstd450()
412 ((SIMD::Int(Round(Min(Ma in EmitExtGLSLstd450()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/IPO/
H A DLowerTypeTests.h63 uint64_t Min = std::numeric_limits<uint64_t>::max(); member
69 if (Min > Offset) in addOffset()
70 Min = Offset; in addOffset()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
H A DPointerSumType.h232 struct Min : std::integral_constant<
233 uintptr_t, (V < Min<Vs...>::value ? V : Min<Vs...>::value)> {
236 struct Min<V> : std::integral_constant<uintptr_t, V> {};
237 enum { NumTagBits = Min<MemberTs::TraitsT::NumLowBitsAvailable...>::value };
241 static_cast<TagT>(Min<MemberTs::Tag...>::value);
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
H A DHexagonConstExtenders.cpp57 // The range of values between Min and Max that are of form Align*N+Offset,
58 // for some integer N. Min and Max are required to be of that form as well,
60 int32_t Min = INT_MIN, Max = INT_MAX; member
66 : Min(L), Max(H), Align(A), Offset(O) {} in OffsetRange()
73 Min = adjustUp(std::max(Min, A.Min), Align, Offset); in intersect()
77 Min = 0; in intersect()
81 if (Min > Max) in intersect()
82 std::tie(Min, Ma in intersect()
1081 int32_t Min = -alignDown((1<<S)-1, A); getOffsetRange() local
1121 int32_t Min = -alignDown((1<<S)-1, A); getOffsetRange() local
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/third_party/skia/third_party/externals/brotli/csharp/org/brotli/dec/
H A DUtils.cs31 int step = System.Math.Min(cursor + 1024, length) - cursor; in FillWithZeroes()
53 int step = System.Math.Min(cursor + 1024, length) - cursor; in FillWithZeroes()
/third_party/optimized-routines/math/
H A Dv_logf.c26 #define Min v_u32 (0x00800000) macro
47 cmp = v_cond_u32 (u - Min >= Max - Min); in logf()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
H A Drandom.hpp30 /// Generate random numbers in the interval [Min, Max], according a linear distribution
32 /// @param Min
38 genTYpe Min,
41 /// Generate random numbers in the interval [Min, Max], according a linear distribution
43 /// @param Min
50 vecType<T, P> const & Min,
53 /// Generate random numbers in the interval [Min, Max], according a gaussian distribution
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
H A DBasicAliasAnalysis.cpp719 FunctionModRefBehavior Min = FMRB_UnknownModRefBehavior; in getModRefBehavior()
724 Min = FMRB_OnlyReadsMemory; in getModRefBehavior()
726 Min = FMRB_DoesNotReadMemory; in getModRefBehavior()
729 Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesArgumentPointees); in getModRefBehavior()
731 Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleMem); in getModRefBehavior()
733 Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleOrArgMem); in getModRefBehavior()
740 Min in getModRefBehavior()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DConstantRange.cpp648 APInt Min = APInt::getMinValue(BW).zextOrSelf(ResultBitWidth); in castOp() local
650 return ConstantRange(std::move(Min), std::move(Max)); in castOp()
1384 APInt Min = getSignedMin(), Max = getSignedMax();
1386 APInt NewL = Min.sshl_sat(Min.isNonNegative() ? ShAmtMin : ShAmtMax);
1435 APInt Min = getUnsignedMin(), Max = getUnsignedMax();
1439 if (Min.ugt(~OtherMin))
1451 APInt Min = getSignedMin(), Max = getSignedMax();
1459 if (Min.isNonNegative() && OtherMin.isNonNegative() &&
1460 Min
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/third_party/zlib/contrib/dotzlib/DotZLib/
H A DCircularBuffer.cs42 int trueCount = Math.Min(count, _capacity - Size); in Put()
63 int trueCount = Math.Min(count,Size); in Get()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/CodeView/
H A DCodeViewRecordIO.cpp68 Optional<uint32_t> Min = Limits.front().bytesRemaining(Offset); in maxFieldLength() local
72 Min = (Min.hasValue()) ? std::min(*Min, *ThisMin) : *ThisMin; in maxFieldLength()
74 assert(Min.hasValue() && "Every field must have a maximum length!"); in maxFieldLength()
76 return *Min; in maxFieldLength()

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