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Searched refs:Mi (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningTests.cpp51 static const int Mi = 1<<20; in init() local
68 MemCase("_low_memory", "; use a low buffer memory usage limit", 8*Mi, 2), in init()
69 MemCase("_high_memory", "; use a high buffer memory usage limit", 256*Mi, 64) in init()
142 MemCase("_low_memory", "; use a low texture memory usage limit", 8*Mi, 6), in init()
143 MemCase("_high_memory", "; use a high texture memory usage limit", 256*Mi, 192) in init()
189 memoryLimitCases[memoryLimitNdx].limit, 1*Mi /* buf memory */, in init()
239 1*Mi /* tex memory */, 2*Mi /* buf memory */, in init()
276 3*Mi /* tex memory */, 1*Mi /* bu in init()
[all...]
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sLongRunningTests.cpp51 static const int Mi = 1<<20; in init() local
68 MemCase("_low_memory", "; use a low buffer memory usage limit", 8*Mi, 2), in init()
69 MemCase("_high_memory", "; use a high buffer memory usage limit", 256*Mi, 64) in init()
142 MemCase("_low_memory", "; use a low texture memory usage limit", 8*Mi, 6), in init()
143 MemCase("_high_memory", "; use a high texture memory usage limit", 256*Mi, 192) in init()
189 memoryLimitCases[memoryLimitNdx].limit, 1*Mi /* buf memory */, in init()
239 1*Mi /* tex memory */, 2*Mi /* buf memory */, in init()
276 3*Mi /* tex memory */, 1*Mi /* bu in init()
[all...]
/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressCase.cpp82 static const float Mi = (float)(1<<20); member
319 text << std::fixed << std::setprecision(2) << (float)texMem/Mi << "/" << (float)maxTexMem/Mi; in drawInfo() local
323 text << std::fixed << std::setprecision(2) << (float)bufMem/Mi << "/" << (float)maxBufMem/Mi; in drawInfo() local
1195 << TestLog::Message << "Approximate texture memory usage limit: " << de::floatToString((float)m_maxTexMemoryUsageBytes / Mi, 2) << " MiB" << TestLog::EndMessage in init()
1196 << TestLog::Message << "Approximate buffer memory usage limit: " << de::floatToString((float)m_maxBufMemoryUsageBytes / Mi, 2) << " MiB" << TestLog::EndMessage in init()
1499 << de::floatToString((float)m_textures->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate()
1500 << de::floatToString((float)m_maxTexMemoryUsageBytes / Mi, 2) << " MiB" in iterate()
1503 << de::floatToString((float)m_buffers->computeApproxMemUsage() / Mi, in iterate()
[all...]

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