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Searched refs:MakeFromBackendTexture (Results 1 - 16 of 16) sorted by relevance

/third_party/skia/docs/examples/
H A DSurface_MakeFromBackendTexture.cpp21 sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(direct, in REG_FIDDLE()
/third_party/skia/tools/fiddle/
H A Ddraw.cpp41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture( in draw()
/third_party/skia/tools/gpu/
H A DBackendSurfaceFactory.cpp38 return SkSurface::MakeFromBackendTexture(dContext, in MakeBackendTextureSurface()
/third_party/skia/tests/
H A DDMSAATest.cpp245 auto surface = SkSurface::MakeFromBackendTexture(context, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
267 auto surface = SkSurface::MakeFromBackendTexture(context, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
H A DGrMipMappedTest.cpp70 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
H A DVkHardwareBufferTest.cpp297 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fDirectContext, in importHardwareBufferForWrite()
975 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fDirectContext.get(), in importHardwareBufferForWrite()
H A DSurfaceTest.cpp940 surface = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
1039 auto surf = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
1075 surf = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
H A DBackendAllocationTest.cpp82 sk_sp<SkSurface> surf = SkSurface::MakeFromBackendTexture(dContext, in test_wrapping()
/third_party/skia/src/image/
H A DSkSurface_Gpu.cpp486 sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrRecordingContext* rContext, in MakeFromBackendTexture() function in SkSurface
689 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(dContext, backendTexture, in MakeFromAHardwareBuffer()
/third_party/skia/tools/sk_app/win/
H A DD3D12WindowContext_win.cpp155 fSurfaces[i] = SkSurface::MakeFromBackendTexture( in setupSurfaces()
/third_party/skia/include/core/
H A DSkSurface.h212 static sk_sp<SkSurface> MakeFromBackendTexture(GrRecordingContext* context,
557 /** If the surface was made via MakeFromBackendTexture then it's backing texture may be
/third_party/skia/src/gpu/
H A DGrRecordingContextPriv.cpp317 return skgpu::v1::SurfaceDrawContext::MakeFromBackendTexture(this->context(), in makeSFCFromBackendTexture()
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext_v1.h122 static std::unique_ptr<SurfaceDrawContext> MakeFromBackendTexture(
H A DSurfaceDrawContext.cpp264 std::unique_ptr<SurfaceDrawContext> SurfaceDrawContext::MakeFromBackendTexture( in MakeFromBackendTexture() function in skgpu::v1::SurfaceDrawContext
/third_party/skia/tools/
H A DDDLTileHelper.cpp123 return SkSurface::MakeFromBackendTexture(rContext, in makeWrappedTileDest()
/third_party/skia/tools/sk_app/
H A DVulkanWindowContext.cpp366 fSurfaces[i] = SkSurface::MakeFromBackendTexture( in createBuffers()

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