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Searched refs:MEMOBJECTTYPE_TEXTURE (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sMemoryTests.cpp80 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use")); in init()
81 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use")); in init()
82 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used")); in init()
83 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used")); in init()
100 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use")); in init()
101 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use")); in init()
102 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used")); in init()
103 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used")); in init()
105 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use")); in init()
106 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 51 in init()
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/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sMemoryTests.cpp78 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use")); in init()
79 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use")); in init()
80 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used")); in init()
81 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used")); in init()
98 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use")); in init()
99 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use")); in init()
100 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used")); in init()
101 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used")); in init()
103 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use")); in init()
104 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 51 in init()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsMemoryStressCase.hpp39 MEMOBJECTTYPE_TEXTURE = (1 << 0), enumerator
H A DglsMemoryStressCase.cpp502 case MEMOBJECTTYPE_TEXTURE: in allocUntilFailure()

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