/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | VertexArray.cpp | 26 for(size_t i = 0; i < MAX_VERTEX_ATTRIBS; i++) in ~VertexArray() 35 for(size_t attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) in detachBuffer() 51 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS); in getVertexAttribute() 57 ASSERT(index < MAX_VERTEX_ATTRIBS); 63 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS); 70 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS);
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H A D | VertexDataManager.h | 95 bool mDirtyCurrentValue[MAX_VERTEX_ATTRIBS]; 96 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
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H A D | VertexDataManager.cpp | 35 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in VertexDataManager() 53 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in ~VertexDataManager() 124 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData() 141 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in prepareVertexData()
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H A D | libGLESv2.cpp | 149 if(index >= es2::MAX_VERTEX_ATTRIBS) in BindAttribLocation() 1450 if(index >= es2::MAX_VERTEX_ATTRIBS) in DisableVertexAttribArray() 1642 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribDivisorEXT() 1755 if(index >= MAX_VERTEX_ATTRIBS) in VertexAttribDivisorANGLE() 1795 if(index >= es2::MAX_VERTEX_ATTRIBS) in EnableVertexAttribArray() 3638 if(index >= es2::MAX_VERTEX_ATTRIBS) in GetVertexAttribfv() 3691 if(index >= es2::MAX_VERTEX_ATTRIBS) in GetVertexAttribiv() 3745 if(index >= es2::MAX_VERTEX_ATTRIBS) in GetVertexAttribPointerv() 5427 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttrib1f() 5445 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttrib1fv() [all...] |
H A D | libGLESv3.cpp | 1815 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribIPointer() 1863 if(index >= es2::MAX_VERTEX_ATTRIBS) in GetVertexAttribIiv() 1919 if(index >= es2::MAX_VERTEX_ATTRIBS) in GetVertexAttribIuiv() 1971 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribI4i() 1990 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribI4ui() 2008 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribI4iv() 2025 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribI4uiv() 3306 if(index >= es2::MAX_VERTEX_ATTRIBS) in VertexAttribDivisor()
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H A D | Context.h | 77 MAX_VERTEX_ATTRIBS = sw::MAX_VERTEX_INPUTS, enumerator 301 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS]; 394 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
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H A D | Context.cpp | 225 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in ~Context() 1503 for(int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in hasZeroDivisor() 1962 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; return true; in getIntegerv() 3066 TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS]; in applyVertexBuffer() 3078 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++) in applyVertexBuffer() 3879 for(int attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) in detachBuffer() 4013 ASSERT(index < MAX_VERTEX_ATTRIBS); in setVertexAttrib() 4022 ASSERT(index < MAX_VERTEX_ATTRIBS); in setVertexAttrib() 4031 ASSERT(index < MAX_VERTEX_ATTRIBS); in setVertexAttrib()
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H A D | Shader.cpp | 175 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS; in createCompiler()
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H A D | Program.cpp | 285 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); in getAttributeStream() 1586 static_assert(MAX_VERTEX_ATTRIBS <= 32, "attribute count exceeds bitfield count"); in linkAttributes() 1651 location = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); in linkAttribute() 1653 if(location == -1 || location + rows > MAX_VERTEX_ATTRIBS) in linkAttribute() 1661 if(rows + location > MAX_VERTEX_ATTRIBS) in linkAttribute() 2636 for(int index = 0; index < MAX_VERTEX_ATTRIBS; index++) in unlink()
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_shader.h | 44 #define RADV_VERT_ATTRIB_MAX MAX2(VERT_ATTRIB_MAX, VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS) 75 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS]; 76 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS]; 77 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS]; 78 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS]; 79 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS]; 81 enum radv_vs_input_alpha_adjust vertex_alpha_adjust[MAX_VERTEX_ATTRIBS]; 394 uint8_t bindings[MAX_VERTEX_ATTRIBS]; 395 uint32_t divisors[MAX_VERTEX_ATTRIBS]; 396 uint32_t offsets[MAX_VERTEX_ATTRIBS]; [all...] |
H A D | radv_shader_args.h | 63 struct ac_arg vs_inputs[MAX_VERTEX_ATTRIBS];
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H A D | radv_constants.h | 34 #define MAX_VERTEX_ATTRIBS 32 macro
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H A D | radv_private.h | 917 struct radv_shader_part *simple_vs_prologs[MAX_VERTEX_ATTRIBS]; 1951 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS]; 1952 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS]; 1953 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS]; 1954 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS]; 1955 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS]; 1957 enum radv_vs_input_alpha_adjust vertex_alpha_adjust[MAX_VERTEX_ATTRIBS]; 1960 uint8_t attrib_bindings[MAX_VERTEX_ATTRIBS]; 1961 uint32_t attrib_ends[MAX_VERTEX_ATTRIBS]; 1962 uint32_t attrib_index_offset[MAX_VERTEX_ATTRIBS]; [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | VertexDeclarationCache.cpp | 30 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) in VertexDeclarationCache() 56 ASSERT(gl::MAX_VERTEX_ATTRIBS >= attributes.size()); in applyDeclaration() 107 D3DVERTEXELEMENT9 elements[gl::MAX_VERTEX_ATTRIBS + 1]; in applyDeclaration() 192 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) in applyDeclaration() 253 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) in markStateDirty()
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H A D | VertexDeclarationCache.h | 54 VBData mAppliedVBs[gl::MAX_VERTEX_ATTRIBS]; 60 D3DVERTEXELEMENT9 cachedElements[gl::MAX_VERTEX_ATTRIBS + 1];
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/third_party/mesa3d/src/broadcom/vulkan/ |
H A D | v3dv_limits.h | 34 #define MAX_VERTEX_ATTRIBS 16 macro
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H A D | v3dvx_pipeline.c | 652 assert(driver_location < MAX_VERTEX_ATTRIBS); in pipeline_pack_compile_state()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Constants.h | 27 MAX_VERTEX_ATTRIBS = 16, enumerator
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H A D | VertexArray.h | 35 constexpr uint32_t kElementArrayBufferIndex = MAX_VERTEX_ATTRIBS; 145 DIRTY_BIT_ATTRIB_MAX = DIRTY_BIT_ATTRIB_0 + gl::MAX_VERTEX_ATTRIBS, 184 using DirtyAttribBitsArray = std::array<DirtyAttribBits, gl::MAX_VERTEX_ATTRIBS>;
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H A D | VertexArray.cpp | 64 ASSERT(attribIndex < MAX_VERTEX_ATTRIBS && newBindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); 240 static_assert(gl::MAX_VERTEX_ATTRIBS == gl::MAX_VERTEX_ATTRIB_BINDINGS, 243 return (dirtyBit - DIRTY_BIT_ATTRIB_0) % gl::MAX_VERTEX_ATTRIBS;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | VertexArrayGL.h | 140 mutable std::array<gl::BindingPointer<gl::Buffer>, gl::MAX_VERTEX_ATTRIBS> mArrayBuffers; 151 mutable std::array<GLint, gl::MAX_VERTEX_ATTRIBS> mForcedStreamingAttributesFirstOffsets;
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H A D | StateManagerGL.h | 144 angle::FixedVector<VertexAttributeGL, gl::MAX_VERTEX_ATTRIBS> attributes; 145 angle::FixedVector<VertexBindingGL, gl::MAX_VERTEX_ATTRIBS> bindings;
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/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_common.h | 82 #define MAX_VERTEX_ATTRIBS 32 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | VertexArrayImpl.h | 17 static_assert(gl::MAX_VERTEX_ATTRIBS == 16, "Invalid max vertex attribs");
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mDirtyVertexBufferRange(gl::MAX_VERTEX_ATTRIBS, 0), 1616 gl::MAX_VERTEX_ATTRIBS); 1965 mCurrentAttributes.reserve(gl::MAX_VERTEX_ATTRIBS); 2172 ASSERT(mDirtyVertexBufferRange.high() <= gl::MAX_VERTEX_ATTRIBS); 2181 mDirtyVertexBufferRange = gl::RangeUI(gl::MAX_VERTEX_ATTRIBS, 0); 3066 for (size_t attribIndex = 0; attribIndex < (gl::MAX_VERTEX_ATTRIBS - reservedBuffers);
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