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Searched refs:MAT_BIT_FRONT_DIFFUSE (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dlight.c624 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()
634 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()
715 if (bitmask & MAT_BIT_FRONT_DIFFUSE) { in _mesa_update_material()
791 MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE | in _mesa_ColorMaterial()
991 MAT_BIT_FRONT_DIFFUSE | in _mesa_update_light_materials()
1001 MAT_BIT_FRONT_DIFFUSE | in _mesa_update_light_materials()
H A Dffvertex_prog.c901 MAT_BIT_FRONT_DIFFUSE) << (side))
H A Dmtypes.h141 MAT_BIT_FRONT_DIFFUSE | \
/third_party/mesa3d/src/compiler/
H A Dshader_enums.h1209 #define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE) macro
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec_api.c623 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in _mesa_Materialfv()
659 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in _mesa_Materialfv()

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