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Searched refs:MAT_BIT_BACK_SHININESS (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/
H A Dshader_enums.h1216 #define MAT_BIT_BACK_SHININESS (1<<MAT_ATTRIB_BACK_SHININESS) macro
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec_api.c643 if (updateMats & MAT_BIT_BACK_SHININESS) in _mesa_Materialfv()
/third_party/mesa3d/src/mesa/main/
H A Dlight.c630 bitmask |= MAT_BIT_FRONT_SHININESS | MAT_BIT_BACK_SHININESS; in _mesa_material_bitmask()
H A Dmtypes.h150 MAT_BIT_BACK_SHININESS | \

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