Searched refs:LoopCountType (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLoopTests.cpp | 123 enum LoopCountType enum 132 static const char* getLoopCountTypeName(LoopCountType countType) in getLoopCountTypeName() 221 LoopCountType loopCountType, Precision loopCountPrecision, in createGenericLoopCase() 426 LoopType loopType, LoopCountType loopCountType) in createSpecialLoopCase() 1148 const char* loopCountName = getLoopCountTypeName((LoopCountType)loopCountType); in init() 1180 (LoopCountType)loopCountType, (Precision)precision, loopDataType)); in init() 1206 (LoopCountType)loopCountType)); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderLoopTests.cpp | 162 enum LoopCountType enum 171 static const char* getLoopCountTypeName (LoopCountType countType) in getLoopCountTypeName() 244 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType) in createGenericLoopCase() 442 static ShaderLoopCase* createSpecialLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopCase loopCase, LoopType loopType, LoopCountType loopCountType) in createSpecialLoopCase() 1162 const char* loopCountName = getLoopCountTypeName((LoopCountType)loopCountType); in init() 1188 group->addChild(createGenericLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, (Precision)precision, loopDataType)); in init() 1211 group->addChild(createSpecialLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopCase)loopCase, (LoopType)loopType, (LoopCountType)loopCountType)); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 138 enum LoopCountType enum 230 static const char* getLoopCountTypeName (LoopCountType countType) in getLoopCountTypeName() 311 LoopCountType loopCountType, in createGenericLoopCase() 536 LoopCountType loopCountType) in createSpecialLoopCase() 1524 const char* loopCountName = getLoopCountTypeName((LoopCountType)loopCountType); in init() 1551 de::MovePtr<ShaderLoopCase> testCase(createGenericLoopCase(m_testCtx, testName.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, (glu::Precision)precision, loopDataType)); in init() 1574 de::MovePtr<ShaderLoopCase> testCase(createSpecialLoopCase(m_testCtx, name.c_str(), isVertexCase, (LoopCase)loopCase, (LoopType)loopType, (LoopCountType)loopCountType)); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 138 enum LoopCountType enum 230 static const char* getLoopCountTypeName (LoopCountType countType) in getLoopCountTypeName() 313 LoopCountType loopCountType, in createGenericLoopCase() 539 LoopCountType loopCountType) in createSpecialLoopCase() 1527 const char* loopCountName = getLoopCountTypeName((LoopCountType)loopCountType); in init() 1555 de::MovePtr<ShaderLoopCase> testCase(createGenericLoopCase(m_testCtx, testName.c_str(), testDesc.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, (glu::Precision)precision, loopDataType)); in init() 1579 de::MovePtr<ShaderLoopCase> testCase(createSpecialLoopCase(m_testCtx, name.c_str(), desc.c_str(), isVertexCase, (LoopCase)loopCase, (LoopType)loopType, (LoopCountType)loopCountType)); in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderLoopTests.cpp | 165 enum LoopCountType enum 174 static const char* getLoopCountTypeName (LoopCountType countType) in getLoopCountTypeName() 276 static ShaderLoopCase* createGenericLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopType loopType, LoopCountType loopCountType, Precision loopCountPrecision, DataType loopCountDataType) in createGenericLoopCase() 484 static ShaderLoopCase* createSpecialLoopCase (Context& context, const char* caseName, const char* description, bool isVertexCase, LoopCase loopCase, LoopType loopType, LoopCountType loopCountType) in createSpecialLoopCase() 1286 const char* loopCountName = getLoopCountTypeName((LoopCountType)loopCountType); in init() 1312 group->addChild(createGenericLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, (Precision)precision, loopDataType)); in init() 1335 group->addChild(createSpecialLoopCase(m_context, name.c_str(), desc.c_str(), isVertexCase, (LoopCase)loopCase, (LoopType)loopType, (LoopCountType)loopCountType)); in init()
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