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Searched refs:LightType (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp313 enum LightType
502 ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType);
514 LightType m_lightType;
668 InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType);
677 LightType m_lightType;
757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType)
904 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType)
1065 static vector<ShaderCompilerCase::UniformSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType)
2166 ShaderCompilerLightCase::ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType)
2675 InvalidShaderCompilerLightCase::InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightTyp
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp313 enum LightType
502 ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType);
514 LightType m_lightType;
668 InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType);
677 LightType m_lightType;
757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType)
903 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType)
1060 static vector<ShaderCompilerCase::UniformSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType)
2146 ShaderCompilerLightCase::ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType)
2655 InvalidShaderCompilerLightCase::InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightTyp
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/third_party/skia/src/effects/imagefilters/
H A DSkLightingImageFilter.cpp104 enum LightType { enum in __anon18760::SkImageFilterLight
111 virtual LightType type() const = 0;
874 LightType type() const override { return kDistant_LightType; }
931 LightType type() const override { return kPoint_LightType; }
1053 LightType type() const override { return kSpot_LightType; }
1140 SkImageFilterLight::LightType type = buffer.read32LE(SkImageFilterLight::kLast_LightType); in UnflattenLight()
1153 SkDEBUGFAIL("Unknown LightType."); in UnflattenLight()
/third_party/rust/crates/libc/src/
H A Dpsp.rs926 pub enum LightType { enum
3552 pub fn sceGuLight(light: i32, type_: LightType, components: i32, position: &ScePspFVector3); in sceGuLight()

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