Searched refs:LOOPTYPE_WHILE (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 58 LOOPTYPE_WHILE, enumerator 176 else if (params.loopType == LOOPTYPE_WHILE) in genSources() 328 { "short_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, shortLoopMin, shortLoopMax }, in init() 329 { "short_while_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, shortLoopMin, shortLoopMax }, in init() 334 { "medium_static_while_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_WHILE, ITERCOUNTTYPE_STATIC, numInvocations, mediumLoopMin, mediumLoopMax }, in init() 340 { "medium_dynamic_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, mediumLoopMin, mediumLoopMax }, in init() 341 { "medium_dynamic_while_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, mediumLoopMin, mediumLoopMax }, in init() 345 { "long_static_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_WHILE, ITERCOUNTTYPE_STATIC, numInvocations, longLoopMin, longLoopMax }, in init() 352 { "long_dynamic_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, longLoopMin, longLoopMax }, in init() 353 { "long_dynamic_while_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMI in init() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLoopTests.cpp | 108 LOOPTYPE_WHILE, enumerator 368 else if (loopType == LOOPTYPE_WHILE) in createGenericLoopCase() 677 else if (loopType == LOOPTYPE_WHILE) in createSpecialLoopCase()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderLoopTests.cpp | 142 LOOPTYPE_WHILE, enumerator 387 else if (loopType == LOOPTYPE_WHILE) in createGenericLoopCase() 689 else if (loopType == LOOPTYPE_WHILE) in createSpecialLoopCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 119 LOOPTYPE_WHILE, enumerator 474 else if (loopType == LOOPTYPE_WHILE) in createGenericLoopCase() 886 else if (loopType == LOOPTYPE_WHILE) in createSpecialLoopCase()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderLoopTests.cpp | 119 LOOPTYPE_WHILE, enumerator 476 else if (loopType == LOOPTYPE_WHILE) in createGenericLoopCase() 889 else if (loopType == LOOPTYPE_WHILE) in createSpecialLoopCase()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderLoopTests.cpp | 145 LOOPTYPE_WHILE, enumerator 415 else if (loopType == LOOPTYPE_WHILE) in createGenericLoopCase() 754 else if (loopType == LOOPTYPE_WHILE) in createSpecialLoopCase()
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