Searched refs:ItemAdd (Results 1 - 7 of 7) sorted by relevance
/third_party/mesa3d/src/imgui/ |
H A D | imgui_widgets.cpp | 216 ItemAdd(bb, 0); in TextUnformatted() 226 if (!ItemAdd(bb, 0)) in TextUnformatted() 324 if (!ItemAdd(total_bb, 0)) in LabelTextV() 360 if (!ItemAdd(bb, 0)) in BulletTextV() 562 if (!ItemAdd(bb, id)) in ButtonEx() 617 if (!ItemAdd(bb, id)) in InvisibleButton() 637 if (!ItemAdd(bb, id)) in ArrowButtonEx() 670 bool is_clipped = !ItemAdd(bb, id); in CloseButton() 697 ItemAdd(bb, id); in CollapseButton() 852 if (!ItemAdd(b in Image() [all...] |
H A D | imgui_internal.h | 1068 int NavLayerCurrentMask; // = (1 << NavLayerCurrent) used by ItemAdd prior to clipping. 1376 IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL);
|
H A D | imgui.cpp | 2777 // declare their minimum size requirement to ItemSize() and then use a larger region for drawing/interaction, which is passed to ItemAdd(). 2778 bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg) in ItemAdd() function in ImGui 2828 // Test for bounding box overlap, as updated as ItemAdd() in IsItemHovered() 4408 ItemAdd(bb, window->ChildId); in EndChild() 4418 ItemAdd(bb, 0); in EndChild() 6590 ItemAdd(group_bb, 0); in EndGroup()
|
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_widgets.cpp | 240 ItemAdd(bb, 0); in TextEx() 249 if (!ItemAdd(bb, 0)) in TextEx() 369 if (!ItemAdd(total_bb, 0)) in LabelTextV() 404 if (!ItemAdd(bb, 0)) in BulletTextV() 688 if (!ItemAdd(bb, id)) in ButtonEx() 745 if (!ItemAdd(bb, id)) in InvisibleButton() 765 if (!ItemAdd(bb, id)) in ArrowButtonEx() 806 bool is_clipped = !ItemAdd(bb_interact, id); in CloseButton() 835 ItemAdd(bb, id); in CollapseButton() 1009 if (!ItemAdd(b in Image() [all...] |
H A D | imgui_tables.cpp | 173 // ClipRect: normal zero-width zero-width -> [internal] when ClipRect is zero, ItemAdd() will return false and most widgets will early out mid-way. 1345 ItemAdd(table->OuterRect, 0); in EndTable() 2906 if (!ItemAdd(bb, id))
|
H A D | imgui.cpp | 3194 // Test for bounding box overlap, as updated as ItemAdd() in IsItemHovered() 3201 // [2021/03/02] Reworked / reverted the revert, finally. Note we want e.g. BeginGroup/ItemAdd/EndGroup to work as well. (#3851) in IsItemHovered() 3273 // items if we perform the test in ItemAdd(), but that would incur a small runtime cost. in ItemHoverable() 3274 // #define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX in imconfig.h if you want this check to also be performed in ItemAdd(). in ItemHoverable() 3295 // Called by ItemAdd() 5098 ItemAdd(bb, window->ChildId); in EndChild() 5108 ItemAdd(bb, 0); in EndChild() 7176 // for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more) 7455 // - ItemAdd() 7485 // See comments in ItemAdd() abou 7527 bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGuiItemFlags extra_flags) ItemAdd() function in ImGui [all...] |
H A D | imgui_internal.h | 779 ImGuiInputTextFlags_MergedItem = 1 << 28 // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match. 1109 inline void ClearFlags() { Flags = ImGuiNextItemDataFlags_None; } // Also cleared manually by ItemAdd()! 1531 ImGuiLastItemData LastItemData; // Storage for last submitted item (setup by ItemAdd) 1571 bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd() 2464 IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemFlags extra_flags = 0); 2482 // (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool tab_focused = FocusableItemRegister(...)' 2483 // (Old) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0' 2484 // (New) IMGUI_VERSION_NUM >= 18413: using 'ItemAdd(..., ImGuiItemFlags_Inputable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_FocusedTabbing) != 0 || g.NavActivateInputId == id' (WIP) 2486 inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Inputable flag to ItemAdd()
|
Completed in 59 milliseconds