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Help
Searched
refs:IsOpenGL
(Results
1 - 25
of
76
) sorted by relevance
1
2
3
4
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H
A
D
DepthBiasTests.cpp
146
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
166
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
189
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
208
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
327
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
H
A
D
CompressedTextureFormatTests.cpp
663
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
() && IsWindows());
in TEST_P()
676
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
() && IsLinux());
in TEST_P()
690
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
() && IsWindows());
in TEST_P()
710
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
() && IsWindows());
in TEST_P()
728
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
() && IsWindows());
in TEST_P()
773
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
813
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
854
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
916
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
973
DAWN_SUPPRESS_TEST_IF(IsIntel() &&
IsOpenGL
()
in TEST_P()
[all...]
H
A
D
OpArrayLengthTests.cpp
98
DAWN_SUPPRESS_TEST_IF(IsNvidia() && (
IsOpenGL
() || IsOpenGLES()));
in TEST_P()
155
DAWN_SUPPRESS_TEST_IF(IsNvidia() && (
IsOpenGL
() || IsOpenGLES()));
in TEST_P()
206
DAWN_SUPPRESS_TEST_IF(IsNvidia() &&
IsOpenGL
());
in TEST_P()
H
A
D
ShaderTests.cpp
326
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
394
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
472
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
529
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
580
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
680
DAWN_TEST_UNSUPPORTED_IF(
IsOpenGL
());
in TEST_P()
H
A
D
NonzeroTextureCreationTests.cpp
115
(
IsOpenGL
() || IsOpenGLES()));
in Run()
120
(
IsOpenGL
() || IsOpenGLES()));
in Run()
130
IsOpenGL
() && IsLinux());
in Run()
134
(
IsOpenGL
() || IsOpenGLES()));
in Run()
H
A
D
MemoryAllocationStressTests.cpp
28
DAWN_TEST_UNSUPPORTED_IF(IsMetal() ||
IsOpenGL
() || IsOpenGLES() || IsVulkan());
in TEST_P()
H
A
D
VertexStateTests.cpp
271
DAWN_SUPPRESS_TEST_IF(IsLinux() &&
IsOpenGL
());
in TEST_P()
290
DAWN_SUPPRESS_TEST_IF(IsLinux() &&
IsOpenGL
());
in TEST_P()
330
DAWN_SUPPRESS_TEST_IF(IsLinux() &&
IsOpenGL
());
in TEST_P()
H
A
D
RenderPassTests.cpp
73
if (
IsOpenGL
() || IsMetal()) {
in TEST_P()
H
A
D
EntryPointTests.cpp
25
DAWN_SUPPRESS_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H
A
D
angle_test_platform.cpp
37
return
IsOpenGL
() && !IsOpenGLES();
in IsDesktopOpenGL()
46
bool
IsOpenGL
()
in IsOpenGL()
function
H
A
D
angle_test_platform.h
23
bool
IsOpenGL
();
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H
A
D
TransformFeedbackTest.cpp
173
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
255
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
335
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
411
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
507
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
666
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
706
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
743
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
846
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
1050
ANGLE_SKIP_TEST_IF(
IsOpenGL
()
in TEST_P()
[all...]
H
A
D
ComputeShaderTest.cpp
1858
ANGLE_SKIP_TEST_IF(IsNVIDIA() &&
IsOpenGL
() && IsLinux());
in TEST_P()
1944
ANGLE_SKIP_TEST_IF(IsNVIDIA() &&
IsOpenGL
() && IsLinux());
in TEST_P()
1947
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2097
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2256
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2292
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2319
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2350
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2419
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
2471
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
[all...]
H
A
D
IncompleteTextureTest.cpp
253
ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() &&
IsOpenGL
());
in TEST_P()
307
ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() &&
IsOpenGL
());
in TEST_P()
362
ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() &&
IsOpenGL
());
in TEST_P()
H
A
D
GLSLTest.cpp
2168
ANGLE_SKIP_TEST_IF(IsOSX() && IsAMD() &&
IsOpenGL
());
in TEST_P()
2277
ANGLE_SKIP_TEST_IF(IsOSX() && IsAMD() &&
IsOpenGL
());
in TEST_P()
2295
ANGLE_SKIP_TEST_IF(IsOSX() && IsAMD() &&
IsOpenGL
());
in TEST_P()
2315
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
2815
ANGLE_SKIP_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
2862
ANGLE_SKIP_TEST_IF(
IsOpenGL
() || IsOpenGLES());
in TEST_P()
4259
ANGLE_SKIP_TEST_IF(IsAMD() &&
IsOpenGL
() && IsLinux());
in TEST_P()
4289
ANGLE_SKIP_TEST_IF(
IsOpenGL
());
in TEST_P()
4330
ANGLE_SKIP_TEST_IF(
IsOpenGL
());
in TEST_P()
4536
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() &&
IsOpenGL
());
in TEST_P()
[all...]
H
A
D
BlendIntegerTest.cpp
307
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX() && IsIntel());
in TEST_P()
322
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX() && IsIntel());
in TEST_P()
H
A
D
BlendPackedTest.cpp
85
ANGLE_SKIP_TEST_IF(IsNVIDIA() && IsOSX() &&
IsOpenGL
());
in TEST_P()
H
A
D
RobustBufferAccessBehaviorTest.cpp
151
ANGLE_SKIP_TEST_IF(IsNVIDIA() && IsWindows() &&
IsOpenGL
());
in TEST_P()
163
ANGLE_SKIP_TEST_IF(IsNVIDIA() && IsWindows() &&
IsOpenGL
());
in TEST_P()
434
ANGLE_SKIP_TEST_IF(IsAMD() &&
IsOpenGL
());
in TEST_P()
H
A
D
AttributeLayoutTest.cpp
458
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() &&
IsOpenGL
());
in TEST_P()
465
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() &&
IsOpenGL
());
in TEST_P()
472
ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() &&
IsOpenGL
());
in TEST_P()
H
A
D
TextureTest.cpp
2206
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
2209
ANGLE_SKIP_TEST_IF(IsWindows() && IsNVIDIA() &&
IsOpenGL
());
in TEST_P()
2212
ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() &&
IsOpenGL
());
in TEST_P()
2215
ANGLE_SKIP_TEST_IF(IsLinux() &&
IsOpenGL
() && IsTSan());
in TEST_P()
2742
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
2808
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
2883
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
3147
ANGLE_SKIP_TEST_IF(IsIntel() && IsLinux() &&
IsOpenGL
());
in TEST_P()
3657
ANGLE_SKIP_TEST_IF(IsWindows() &&
IsOpenGL
());
in TEST_P()
3724
ANGLE_SKIP_TEST_IF(IsIntel() &&
IsOpenGL
());
in TEST_P()
[all...]
H
A
D
AtomicCounterBufferTest.cpp
450
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsNVIDIA());
453
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsWindows());
H
A
D
CopyTextureTest.cpp
441
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && destFormat == GL_SRGB_ALPHA_EXT);
in testCopyTexture()
508
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && destFormat == GL_SRGB_ALPHA_EXT);
in testCopySubTexture()
1249
ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() &&
IsOpenGL
());
in TEST_P()
1799
ANGLE_SKIP_TEST_IF(IsWindows() &&
IsOpenGL
() && IsIntel());
in TEST_P()
2051
ANGLE_SKIP_TEST_IF(IsLinux() &&
IsOpenGL
() && IsIntel());
in TEST_P()
2395
ANGLE_SKIP_TEST_IF(IsOSX() && IsIntel() &&
IsOpenGL
());
in TEST_P()
2398
ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() &&
IsOpenGL
());
in TEST_P()
2453
ANGLE_SKIP_TEST_IF(IsAndroid() &&
IsOpenGL
());
in invalidateBlitThenBlendCommon()
2456
ANGLE_SKIP_TEST_IF(IsOSX() && IsIntel() &&
IsOpenGL
());
in invalidateBlitThenBlendCommon()
2459
ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() &&
IsOpenGL
());
in invalidateBlitThenBlendCommon()
[all...]
H
A
D
BlitFramebufferANGLETest.cpp
680
ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() &&
IsOpenGL
());
in TEST_P()
1247
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsOSX());
in TEST_P()
1319
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsOSX());
in TEST_P()
1606
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsOSX());
in TEST_P()
1698
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsOSX());
in TEST_P()
1762
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsOSX());
in TEST_P()
1765
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsWindows());
in TEST_P()
1830
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsWindows());
in TEST_P()
1833
ANGLE_SKIP_TEST_IF(
IsOpenGL
() && IsIntel() && IsOSX());
in TEST_P()
H
A
D
TimerQueriesTest.cpp
95
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
282
ANGLE_SKIP_TEST_IF(IsAMD() &&
IsOpenGL
());
in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H
A
D
FramebufferObjectTest.cpp
83
ANGLE_SKIP_TEST_IF(IsOSX() &&
IsOpenGL
());
in TEST_P()
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