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Help
Searched
refs:IsAnti
(Results
1 - 11
of
11
) sorted by relevance
/third_party/lzma/CPP/7zip/Archive/7z/
H
A
D
7zOut.h
84
bool
IsAnti
;
member
95
IsAnti
= false;
138
CBoolVector
IsAnti
;
member
170
IsAnti
.Clear();
in Clear()
193
IsAnti
.ReserveDown();
in ReserveDown()
218
&& (size ==
IsAnti
.Size() ||
IsAnti
.Size() == 0));
in CheckNumFiles()
221
bool IsItemAnti(unsigned index) const { return (index <
IsAnti
.Size() &&
IsAnti
[index]); }
in IsItemAnti()
226
while (index >=
IsAnti
in SetItem_Anti()
[all...]
H
A
D
7zUpdate.h
56
bool
IsAnti
;
member
68
bool HasStream() const { return !IsDir && !
IsAnti
&& Size != 0; }
in HasStream()
69
// bool HasStream() const { return !IsDir && !
IsAnti
/* && Size != 0 */; } // for test purposes
74
IsAnti
(false),
in CUpdateItem()
H
A
D
7zIn.h
119
CBoolVector
IsAnti
;
member
151
IsAnti
.Clear();
in Clear()
162
bool IsItemAnti(unsigned index) const { return (index <
IsAnti
.Size() &&
IsAnti
[index]); }
in IsItemAnti()
H
A
D
7zHandlerOut.cpp
457
ui.
IsAnti
= false;
in UpdateItems()
474
ui.
IsAnti
= db->IsItemAnti((unsigned)ui.IndexInArchive);
in UpdateItems()
553
ui.
IsAnti
= false;
in UpdateItems()
557
ui.
IsAnti
= (prop.boolVal != VARIANT_FALSE);
in UpdateItems()
573
if (ui.
IsAnti
)
in UpdateItems()
672
if (ui.Size != 0 && ui.
IsAnti
)
in UpdateItems()
H
A
D
7zUpdate.cpp
665
if (u1.
IsAnti
!= u2.
IsAnti
)
in CompareEmptyItems()
666
return (u1.
IsAnti
? 1 : -1);
in CompareEmptyItems()
671
return (u1.
IsAnti
? 1 : -1);
in CompareEmptyItems()
672
return (u2.
IsAnti
? -1 : 1);
in CompareEmptyItems()
675
return (u1.IsDir && u1.
IsAnti
) ? -n : n;
in CompareEmptyItems()
824
if (u1.
IsAnti
!= u2.
IsAnti
)
in CompareUpdateItems()
825
return (u1.
IsAnti
? 1 : -1);
in CompareUpdateItems()
1344
file2.
IsAnti
in UpdateItem_To_FileItem2()
[all...]
H
A
D
7zIn.cpp
1463
db.
IsAnti
.ClearAndSetSize(numFiles);
in ReadHeader()
1493
db.
IsAnti
[i] = isAnti;
in ReadHeader()
H
A
D
7zOut.cpp
949
SetItem_Anti(index, file2.
IsAnti
);
in AddFile()
/third_party/lzma/CPP/7zip/UI/Common/
H
A
D
UpdateProduce.h
13
bool
IsAnti
; // if (!
IsAnti
) we use other ways to detect Anti status
member
26
IsAnti
= false;
in SetAs_NoChangeArcItem()
37
IsAnti
(false),
in CUpdatePair2()
H
A
D
Update.cpp
525
RINOK(arc->IsItem_Anti(i, up2.
IsAnti
))
in Compress()
555
if (up.
IsAnti
)
in Compress()
563
if (up.
IsAnti
)
in Compress()
574
if (up.
IsAnti
)
in Compress()
590
if (up.
IsAnti
)
in Compress()
597
if (up.
IsAnti
)
in Compress()
607
if (up.
IsAnti
)
in Compress()
H
A
D
UpdateProduce.cpp
61
up2.
IsAnti
= true;
in UpdateProduce()
H
A
D
UpdateCallback.cpp
266
if (up.
IsAnti
)
in GetRawProp()
448
if (up.
IsAnti
in GetProperty()
564
if (up.
IsAnti
)
in GetStream2()
Completed in 12 milliseconds