Searched refs:InitTextureResourceInfo (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DTextureResource.cpp | 31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo() function in GrD3DTextureResource 90 if (!InitTextureResourceInfo(gpu, msTextureDesc, D3D12_RESOURCE_STATE_RENDER_TARGET, in CreateMSAA()
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H A D | GrD3DTextureResource.h | 69 static bool InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc,
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H A D | GrD3DAttachment.cpp | 51 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, resourceDesc, in MakeStencil()
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H A D | GrD3DTexture.cpp | 71 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, desc, in MakeNewTexture()
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H A D | GrD3DTextureRenderTarget.cpp | 119 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, resourceDesc, initialState, in MakeNewTextureRenderTarget()
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H A D | GrD3DGpu.cpp | 1342 if (!GrD3DTextureResource::InitTextureResourceInfo(this, resourceDesc, initialState, in createTextureResourceForBackendSurface()
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