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Searched refs:InitTextureResourceInfo (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/gpu/d3d/
H A DGrD3DTextureResource.cpp31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo() function in GrD3DTextureResource
90 if (!InitTextureResourceInfo(gpu, msTextureDesc, D3D12_RESOURCE_STATE_RENDER_TARGET, in CreateMSAA()
H A DGrD3DTextureResource.h69 static bool InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc,
H A DGrD3DAttachment.cpp51 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, resourceDesc, in MakeStencil()
H A DGrD3DTexture.cpp71 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, desc, in MakeNewTexture()
H A DGrD3DTextureRenderTarget.cpp119 if (!GrD3DTextureResource::InitTextureResourceInfo(gpu, resourceDesc, initialState, in MakeNewTextureRenderTarget()
H A DGrD3DGpu.cpp1342 if (!GrD3DTextureResource::InitTextureResourceInfo(this, resourceDesc, initialState, in createTextureResourceForBackendSurface()

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