Searched refs:ITERCOUNTTYPE_UNIFORM (Results 1 - 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 67 ITERCOUNTTYPE_UNIFORM, enumerator 142 else if (params.iterCountType == ITERCOUNTTYPE_UNIFORM) in genSources() 164 params.iterCountType == ITERCOUNTTYPE_UNIFORM ? "u_iterCount" : in genSources() 292 if (m_params->iterCountType == ITERCOUNTTYPE_UNIFORM) in iterate() 335 { "medium_uniform_do_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_DO_WHILE, ITERCOUNTTYPE_UNIFORM, numInvocations, mediumLoopMin, mediumLoopMax }, in init() 336 { "medium_uniform_for_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_FOR, ITERCOUNTTYPE_UNIFORM, numInvocations, mediumLoopMin, mediumLoopMax }, in init() 347 { "long_uniform_for_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_FOR, ITERCOUNTTYPE_UNIFORM, numInvocations, longLoopMin, longLoopMax }, in init() 348 { "long_uniform_do_while_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_DO_WHILE, ITERCOUNTTYPE_UNIFORM, numInvocations, longLoopMin, longLoopMax }, in init()
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