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Searched refs:GrGLContext (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/src/gpu/gl/
H A DGrGLContext.cpp8 #include "src/gpu/gl/GrGLContext.h"
19 std::unique_ptr<GrGLContext> GrGLContext::Make(sk_sp<const GrGLInterface> interface, in Make()
73 return std::unique_ptr<GrGLContext>(new GrGLContext(std::move(args))); in Make()
76 GrGLContext::~GrGLContext() {} in ~GrGLContext()
H A DGrGLContext.h83 class GrGLContext : public GrGLContextInfo { class
86 * Creates a GrGLContext from a GrGLInterface and the currently
89 static std::unique_ptr<GrGLContext> Make(sk_sp<const GrGLInterface>, const GrContextOptions&);
93 ~GrGLContext() override;
96 GrGLContext(ConstructorArgs&& args) : INHERITED(std::move(args)) {} in GrGLContext() function in GrGLContext
H A DGrGLGpu.h22 #include "src/gpu/gl/GrGLContext.h"
43 const GrGLContext& glContext() const { return *fGLContext; } in glContext()
175 const GrGLContext* glContextForTesting() const override { return &this->glContext(); }
216 GrGLGpu(std::unique_ptr<GrGLContext>, GrDirectContext*);
516 bool renderbufferStorageMSAA(const GrGLContext& ctx, int sampleCount, GrGLenum format,
543 std::unique_ptr<GrGLContext> fGLContext;
H A DGrGLGpu.cpp333 auto glContext = GrGLContext::Make(std::move(interface), options); in Make()
340 GrGLGpu::GrGLGpu(std::unique_ptr<GrGLContext> ctx, GrDirectContext* dContext) in GrGLGpu()
1166 bool GrGLGpu::renderbufferStorageMSAA(const GrGLContext& ctx, int sampleCount, GrGLenum format, in renderbufferStorageMSAA()
/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.h14 #include "src/gpu/gl/GrGLContext.h"
24 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
H A DGrGLShaderStringBuilder.cpp55 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, in GrGLCompileAndAttachShader()
/third_party/skia/src/gpu/
H A DGrGpu.h31 class GrGLContext;
633 virtual const GrGLContext* glContextForTesting() const { return nullptr; } in glContextForTesting()

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