Searched refs:GrDawnTexture (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnTexture.cpp | 8 #include "src/gpu/dawn/GrDawnTexture.h" 14 GrDawnTexture::GrDawnTexture(GrDawnGpu* gpu, in GrDawnTexture() function in GrDawnTexture 22 sk_sp<GrDawnTexture> GrDawnTexture::Make(GrDawnGpu* gpu, SkISize dimensions, in Make() 54 sk_sp<GrDawnTexture> result; in Make() 62 result = sk_sp<GrDawnTexture>( in Make() 63 new GrDawnTexture(gpu, dimensions, info, status)); in Make() 69 GrBackendFormat GrDawnTexture::backendFormat() const { in backendFormat() 73 sk_sp<GrDawnTexture> GrDawnTextur [all...] |
H A D | GrDawnTexture.h | 16 class GrDawnTexture : public GrTexture { class 18 static sk_sp<GrDawnTexture> Make(GrDawnGpu*, SkISize dimensions, 22 static sk_sp<GrDawnTexture> MakeWrapped(GrDawnGpu*, SkISize dimensions, GrRenderable, 26 ~GrDawnTexture() override; 36 GrDawnTexture(GrDawnGpu*, SkISize dimensions, const GrDawnTextureInfo&, GrMipmapStatus);
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H A D | GrDawnTextureRenderTarget.h | 12 #include "src/gpu/dawn/GrDawnTexture.h" 22 class GrDawnTextureRenderTarget : public GrDawnTexture, public GrDawnRenderTarget { 32 GrBackendFormat backendFormat() const override { return GrDawnTexture::backendFormat(); } 37 GrDawnTexture::onAbandon(); 42 GrDawnTexture::onRelease();
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H A D | GrDawnGpu.cpp | 31 #include "src/gpu/dawn/GrDawnTexture.h" 188 GrDawnTexture* texture = static_cast<GrDawnTexture*>(surface->asTexture()); in onWritePixels() 241 return GrDawnTexture::Make(this, dimensions, format, renderable, renderTargetSampleCnt, in onCreateTexture() 270 return GrDawnTexture::MakeWrapped(this, dimensions, GrRenderable::kNo, 1, cacheable, ioType, in onWrapBackendTexture() 295 sk_sp<GrTexture> result = GrDawnTexture::MakeWrapped(this, dimensions, GrRenderable::kYes, in onWrapRenderableBackendTexture() 586 if (auto t = static_cast<GrDawnTexture*>(src->asTexture())) { in get_dawn_texture_from_surface() 680 GrDawnTexture* src = static_cast<GrDawnTexture*>(tex); in onRegenerateMipMapLevels() 737 colorTargetState.format = static_cast<GrDawnTexture*>(te in onRegenerateMipMapLevels() [all...] |
H A D | GrDawnTextureRenderTarget.cpp | 20 , GrDawnTexture(gpu, dimensions, textureInfo, mipmapStatus) in GrDawnTextureRenderTarget()
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H A D | GrDawnProgramBuilder.cpp | 15 #include "src/gpu/dawn/GrDawnTexture.h" 484 GrDawnTexture* tex = static_cast<GrDawnTexture*>(texture); in set_texture()
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