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Searched refs:GrD3DPipelineStateDataManager (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateDataManager.cpp8 #include "src/gpu/d3d/GrD3DPipelineStateDataManager.h"
13 GrD3DPipelineStateDataManager::GrD3DPipelineStateDataManager(const UniformInfoArray& uniforms, in GrD3DPipelineStateDataManager() function in GrD3DPipelineStateDataManager
33 D3D12_GPU_VIRTUAL_ADDRESS GrD3DPipelineStateDataManager::uploadConstants(GrD3DGpu* gpu) { in uploadConstants()
H A DGrD3DPipelineStateDataManager.h19 class GrD3DPipelineStateDataManager : public GrUniformDataManager { class
23 GrD3DPipelineStateDataManager(const UniformInfoArray&,
H A DGrD3DPipelineState.h15 #include "src/gpu/d3d/GrD3DPipelineStateDataManager.h"
28 using UniformInfoArray = GrD3DPipelineStateDataManager::UniformInfoArray;
94 GrD3DPipelineStateDataManager fDataManager;

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