Searched refs:GetWindowDrawList (Results 1 - 8 of 8) sorted by relevance
/third_party/mesa3d/src/intel/tools/ |
H A D | aubinator_viewer_urb.h | 33 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in DrawAllocation()
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/third_party/skia/tools/viewer/ |
H A D | ImGuiLayer.h | 26 fDrawList = ImGui::GetWindowDrawList();
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_demo.cpp | 904 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in ShowDemoWindowWidgets() 972 // - Consider using the lower-level ImDrawList::AddImage() API, via ImGui::GetWindowDrawList()->AddImage(). in ShowDemoWindowWidgets() 3012 ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + 10, p.y + 10), IM_COL32_WHITE); in ShowDemoWindowLayout() 3013 ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(p.x + contents_size_x - 10, p.y), ImVec2(p.x + contents_size_x, p.y + 10), IM_COL32_WHITE); in ShowDemoWindowLayout() 3104 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in ShowDemoWindowLayout() 5123 const ImDrawList* parent_draw_list = ImGui::GetWindowDrawList(); 5256 table_draw_list = ImGui::GetWindowDrawList(); 6058 ImDrawList* draw_list = ImGui::GetWindowDrawList(); 6191 ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + sz, p.y + sz), ImGui::GetColorU32((ImGuiCol)i)); 7162 ImDrawList* draw_list = ImGui::GetWindowDrawList(); [all...] |
H A D | imgui.h | 356 IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to the current window, to append your own drawing primitives 2386 // Each dear imgui window contains its own ImDrawList. You can use ImGui::GetWindowDrawList() to
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H A D | imgui.cpp | 7033 ImDrawList* ImGui::GetWindowDrawList() in GetWindowDrawList() function in ImGui 11678 if (draw_list == GetWindowDrawList()) in DebugNodeDrawList() 11833 ImDrawList* draw_list = GetWindowDrawList(); in DebugNodeFont()
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/third_party/mesa3d/src/imgui/ |
H A D | imgui_memory_editor.h | 230 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in DrawContents()
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H A D | imgui.h | 258 IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to the current window, to append your own drawing primitives 1793 // Each ImGui window contains its own ImDrawList. You can use ImGui::GetWindowDrawList() to access the current window draw list and draw custom primitives.
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H A D | imgui.cpp | 875 Then you can retrieve the ImDrawList* via GetWindowDrawList() and draw to it in any way you like. 6296 ImDrawList* ImGui::GetWindowDrawList() in GetWindowDrawList() function in ImGui 9304 if (draw_list == ImGui::GetWindowDrawList()) in ShowMetricsWindow()
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