Searched refs:GetRenderTarget (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Blit9.cpp | 698 device->GetRenderTarget(0, &mSavedRenderTarget); in saveState()
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H A D | Renderer9.cpp | 2599 mDevice->GetRenderTarget(0, &prevRenderTarget); in createRenderTarget()
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/third_party/mesa3d/include/D3D9/ |
H A D | d3d9.h | 196 virtual HRESULT WINAPI GetRenderTarget(DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget) = 0; 784 HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9 *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); member 911 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1035 HRESULT (WINAPI *GetRenderTarget)(IDirect3DDevice9Ex *This, DWORD RenderTargetIndex, IDirect3DSurface9 **ppRenderTarget); member 1178 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
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