Searched refs:GetGammaRamp (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Main/ |
H A D | FrameBufferDD.cpp | 398 gammaControl->GetGammaRamp(0, (DDGAMMARAMP*)gammaRamp); in getGammaRamp()
|
/third_party/glfw/src/ |
H A D | x11_platform.h | 368 #define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp 836 PFN_XF86VidModeGetGammaRamp GetGammaRamp; member
|
H A D | x11_init.c | 616 _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) in initExtensions()
|
/third_party/mesa3d/include/D3D9/ |
H A D | d3d9.h | 180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0; 768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member 895 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member 1162 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
|
Completed in 13 milliseconds