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Searched refs:GeometryToFragmentVarying (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp81 struct GeometryToFragmentVarying struct
83 GeometryToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), flatshade((flags & VARYINGFLAG_FLATSHADE) != 0) { } in GeometryToFragmentVarying() function
152 ShaderProgramDeclaration& operator<< (const GeometryToFragmentVarying&);
174 std::vector<GeometryToFragmentVarying> m_geometryToFragmentVaryings;
H A DsglrShaderProgram.cpp57 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryToFragmentVarying& v) in operator <<()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp225 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VertexExpanderShader()
328 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VertexEmitterShader()
633 decl << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT); in genProgramDeclaration()
813 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in OutputCountShader()
948 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in BuiltinVariableShader()
1246 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in VaryingOutputCountShader()
1519 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) in InvocationCountShader()

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