Searched refs:GR_GL_TEXTURE_BASE_LEVEL (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/src/gpu/gl/ |
H A D | GrGLDefines.h | 222 #define GR_GL_TEXTURE_BASE_LEVEL 0x813C macro
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H A D | GrGLGpu.cpp | 846 GL_CALL(TexParameteri(glTex->target(), GR_GL_TEXTURE_BASE_LEVEL, 0)); in onWritePixels() 1576 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_BASE_LEVEL, 0)); in onUpdateCompressedBackendTexture() 2778 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, in bindTexture() 3562 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in onRegenerateMipMapLevels() 3706 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_BASE_LEVEL, 0)); in onClearBackendTexture()
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