/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 712 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate() 733 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 754 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 764 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 765 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programFrag); in iterate() 773 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate() 786 gl.useProgramStages(pipeline, GL_ALL_SHADER_BITS ^ (GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT), programVtx); in iterate() 802 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 819 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progNoLink.getProgram()); in iterate() 827 gl.useProgramStages(pipeline + 1000, GL_VERTEX_SHADER_BIT, programVt in iterate() [all...] |
H A D | es31cShaderImageSizeTests.cpp | 470 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 503 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run()
|
H A D | es31cVertexAttribBindingTests.cpp | 352 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2458 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 2923 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ProgramPipelineTest.cpp | 140 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipeline() 175 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipelineWithXFBVaryings() 309 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 550 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 729 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 761 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 903 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 1004 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in TEST_P() 1264 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipeline()
|
H A D | ContextNoErrorTest.cpp | 76 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg); in bindProgramPipeline()
|
H A D | FramebufferFetchTest.cpp | 1011 glUseProgramStages(pipeline1, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1041 glUseProgramStages(pipeline2, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1058 glUseProgramStages(pipeline3, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest() 1075 glUseProgramStages(pipeline4, GL_VERTEX_SHADER_BIT, programVert); in ProgramPipelineTest()
|
H A D | GeometryShaderTest.cpp | 1653 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, vertProg); 1696 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, vertProg);
|
H A D | VulkanUniformUpdatesTest.cpp | 625 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, program); in TEST_P()
|
H A D | BlendFuncExtendedTest.cpp | 307 glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertexProgram); in setupProgramPipeline()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramPipelineStateQueryTests.cpp | 123 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate() 168 const int stageBit = (m_targetStage == GL_VERTEX_SHADER) ? (GL_VERTEX_SHADER_BIT) in iterate() 261 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate() 356 gl.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vtxProgram.getProgram()); in iterate()
|
H A D | es31fSeparateShaderTests.cpp | 1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 1233 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); 1253 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName());
|
H A D | es31fNegativeComputeTests.cpp | 423 ctx.glUseProgramStages(pipeline.getPipeline(), GL_VERTEX_SHADER_BIT, vertProgram.getProgram()); in program_not_active()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageSizeTests.cpp | 630 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 642 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 654 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 665 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 683 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 937 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run()
|
H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 718 gl.useProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_spo_v); in preparePipeline()
|
H A D | gl3cCommonBugsTests.cpp | 2592 { &vs_body, &m_vs_po_id, SHADER_STAGE_VERTEX, GL_VERTEX_SHADER_BIT, GL_VERTEX_SHADER }, in runPipelineObjectValidationTestMode() 2777 { &vs_body, &m_vs_id, SHADER_STAGE_VERTEX, GL_VERTEX_SHADER_BIT, GL_VERTEX_SHADER } }; in runSeparateShaderTestMode()
|
H A D | gl4cVertexAttribBindingTests.cpp | 322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3000 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3276 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3641 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
|
H A D | gl4cShaderSubroutineTests.cpp | 7173 gl.useProgramStages(m_pipeline_id, GL_VERTEX_SHADER_BIT, vs_po_id); in iterate() 7174 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgramStages() call failed for GL_VERTEX_SHADER_BIT bit"); in iterate() 8274 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_VERTEX_SHADER_BIT, m_vs_po_ids[n_id]); in initTest() 8636 gl.useProgramStages(m_pipeline_object_ids[n_object_id], GL_VERTEX_SHADER_BIT, in iterate() 8734 gl.useProgramStages(m_pipeline_object_ids[n_object_id], GL_VERTEX_SHADER_BIT, m_vs_po_ids[n_object_id]); in iterate()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 62 GL_VERTEX_SHADER_BIT };
|
H A D | glcMultipleContextsTests.cpp | 699 gl.useProgramStages(out_pipeline_id, GL_VERTEX_SHADER_BIT, programs[m_vertex_stage_index]->m_program_object_id); in prepareProgramPipeline()
|
/third_party/mesa3d/src/mesa/main/ |
H A D | pipelineobj.c | 239 if ((stages & GL_VERTEX_SHADER_BIT) != 0) in use_program_stages() 315 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; in _mesa_UseProgramStages()
|
/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 1156 case GL_VERTEX_SHADER_BIT: in GetShaderTypeFromBitfield() 1178 return GL_VERTEX_SHADER_BIT; in GetBitfieldFromShaderType()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
H A D | glcSubgroupsTestsUtils.hpp | 306 SHADER_STAGE_VERTEX_BIT = GL_VERTEX_SHADER_BIT,
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderXFB.cpp | 537 gl.useProgramStages(m_pipeline_id, GL_VERTEX_SHADER_BIT, m_vs_program_id); in initTest()
|
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderProgram.cpp | 565 GL_VERTEX_SHADER_BIT, in getGLShaderTypeBit()
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderAPI.cpp | 247 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in initPipelineObject() 1174 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in iterate() 3840 gl.useProgramStages(m_ppo_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in iterate()
|