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Searched refs:GL_VERTEX_BINDING_OFFSET (Results 1 - 25 of 26) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fVertexAttributeBindingStateQueryTests.cpp362 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, binding, 0, m_verifier); in test()
385 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, 1, 4, m_verifier); in test()
402 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, binding, offset, m_verifier); in test()
620 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, 1, 12, m_verifier); in test()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessVertexArraysTests.cpp3696 is_ok &= Check64(GL_VERTEX_BINDING_OFFSET, 0, 0); in iterate()
3697 is_ok &= Check64(GL_VERTEX_BINDING_OFFSET, 1, 2); in iterate()
3698 is_ok &= Check64(GL_VERTEX_BINDING_OFFSET, 2, 8); in iterate()
3699 is_ok &= Check64(GL_VERTEX_BINDING_OFFSET, 3, 4); in iterate()
3963 is_ok &= CheckIndexed64(GL_VERTEX_BINDING_OFFSET, i, 0); in iterate()
5512 gl.getVertexArrayIndexed64iv(not_a_vao, 0, GL_VERTEX_BINDING_OFFSET, &storage64); in iterate()
5526 gl.getVertexArrayIndexed64iv(vao, 0, GL_VERTEX_BINDING_OFFSET + 1, &storage64); in iterate()
H A Dgl4cVertexAttribBindingTests.cpp2185 glGetInteger64i_v(GL_VERTEX_BINDING_OFFSET, i, &p64); in Run()
2188 m_context.getTestContext().getLog() << tcu::TestLog::Message << "GL_VERTEX_BINDING_OFFSET(" << i in Run()
2313 glGetInteger64i_v(GL_VERTEX_BINDING_OFFSET, 0, &p64); in Run()
2317 << tcu::TestLog::Message << "GL_VERTEX_BINDING_OFFSET(0) should be 1024." << tcu::TestLog::EndMessage; in Run()
2344 glGetInteger64i_v(GL_VERTEX_BINDING_OFFSET, 15, &p64); in Run()
2348 << tcu::TestLog::Message << "GL_VERTEX_BINDING_OFFSET(15) should be 16." << tcu::TestLog::EndMessage; in Run()
2597 glGetInteger64i_v(GL_VERTEX_BINDING_OFFSET, index, &p64); in stateVerify()
2601 << tcu::TestLog::Message << "GL_VERTEX_BINDING_OFFSET(" << index << ") is " << p64 << " should be " in stateVerify()
/third_party/mesa3d/src/mesa/main/
H A Dvarray.c2422 case GL_VERTEX_BINDING_OFFSET: in _mesa_GetVertexArrayIndexediv()
2470 if (pname != GL_VERTEX_BINDING_OFFSET) { in _mesa_GetVertexArrayIndexed64iv()
2472 "pname != GL_VERTEX_BINDING_OFFSET)"); in _mesa_GetVertexArrayIndexed64iv()
H A Dget.c2735 case GL_VERTEX_BINDING_OFFSET: in find_value_indexed()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h1307 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h1376 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dgl32.h1376 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/openGLES/api/GLES3/
H A Dgl31.h1357 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dgl32.h1357 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DState.cpp3170 case GL_VERTEX_BINDING_OFFSET:
H A DvalidationES3.cpp3187 case GL_VERTEX_BINDING_OFFSET: in ValidateIndexedStateQuery()
H A DContext.cpp8858 case GL_VERTEX_BINDING_OFFSET: in getIndexedQueryParameterInfo()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cVertexAttribBindingTests.cpp2043 glGetInteger64i_v(GL_VERTEX_BINDING_OFFSET, index, &p64); in stateVerify()
2047 << tcu::TestLog::Message << "GL_VERTEX_BINDING_OFFSET(" << index << ") is " << p64 << " should be " in stateVerify()
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl31.h1378 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dgl32.h1378 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl31.h1357 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dgl32.h1357 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2475 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dglext.h2423 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2456 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dglext.h2404 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2512 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
H A Dglext.h2459 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2512 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro

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