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Searched refs:GL_UNSIGNED_INT_24_8 (Results 1 - 25 of 61) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp304 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal()
318 case GL_UNSIGNED_INT_24_8: in GetSizedFormatInternal()
633 case GL_UNSIGNED_INT_24_8: in ValidES3Type()
782 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination()
824 case GL_UNSIGNED_INT_24_8: in ValidES3FormatCombination()
H A Dformat_map_desktop.cpp71 case GL_UNSIGNED_INT_24_8: in ValidDesktopType()
H A Dformatutils.cpp1113 AddDepthStencilFormat(&map, GL_DEPTH24_STENCIL8, true, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireESOrExtOrExt<3, 0, &Extensions::depthTextureANGLE, &Extensions::packedDepthStencilOES>, AlwaysSupported, RequireESOrExtOrExt<3, 0, &Extensions::depthTextureANGLE, &Extensions::packedDepthStencilOES>, RequireESOrExtOrExt<3, 0, &Extensions::depthTextureANGLE, &Extensions::packedDepthStencilOES>, RequireESOrExtOrExt<3, 0, &Extensions::depthTextureANGLE, &Extensions::packedDepthStencilOES>); in BuildInternalFormatInfoMap()
1380 AddDepthStencilFormat(&map, GL_DEPTH_COMPONENT, false, 24, 8, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireESOrExt<3, 0, &Extensions::packedDepthStencilOES>, AlwaysSupported, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>); in BuildInternalFormatInfoMap()
1381 AddDepthStencilFormat(&map, GL_DEPTH_STENCIL, false, 24, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_NORMALIZED, RequireESOrExt<3, 0, &Extensions::packedDepthStencilOES>, AlwaysSupported, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>, RequireExtAndExt<&Extensions::packedDepthStencilOES, &Extensions::depthTextureANGLE>); in BuildInternalFormatInfoMap()
1550 case GL_UNSIGNED_INT_24_8: in GetPackedTypeInfo()
1554 ASSERT(GL_UNSIGNED_INT_24_8_OES == GL_UNSIGNED_INT_24_8); in GetPackedTypeInfo()
/third_party/mesa3d/src/mesa/main/
H A Dglformats.c1804 && type != GL_UNSIGNED_INT_24_8 in _mesa_error_check_format_and_type()
1862 case GL_UNSIGNED_INT_24_8: in _mesa_error_check_format_and_type()
2071 if (type == GL_UNSIGNED_INT_24_8) in _mesa_error_check_format_and_type()
2233 type_valid = (type == GL_UNSIGNED_INT_24_8); in _mesa_es_error_check_format_and_type()
2732 case GL_UNSIGNED_INT_24_8: in gles_effective_internal_format_for_format_and_type()
3582 case GL_UNSIGNED_INT_24_8: in _mesa_gles_error_check_format_and_type()
3986 case GL_UNSIGNED_INT_24_8: in _mesa_format_from_format_and_type()
H A Dreadpix.c849 if (type == GL_UNSIGNED_INT_24_8 && in read_depth_stencil_pixels()
999 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
1015 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
H A Ddebug.c319 type = GL_UNSIGNED_INT_24_8; in _mesa_write_renderbuffer_image()
H A Dpack.c805 if (srcType == GL_UNSIGNED_INT_24_8 in _mesa_unpack_depth_span()
1062 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_span()
1136 * Pack depth and stencil values as GL_DEPTH_STENCIL (GL_UNSIGNED_INT_24_8 etc)
1171 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_stencil_span()
1705 * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureUploadFormatTest.cpp42 case GL_UNSIGNED_INT_24_8: in bytesPerPixel()
439 fnTest({GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, {1, 0, 0, 0}); in TEST_P()
H A DBlitFramebufferANGLETest.cpp1706 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
1708 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
1793 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
1795 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
1861 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
1863 GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
H A DGeometryShaderTest.cpp798 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
840 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, nullptr); in TEST_P()
946 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, kDepthStencilInitData.data());
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A DMultiviewTest.cpp155 GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, textureData.data()); in CreateMultiviewBackingTextures()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayStencilAttachments.cpp544 GL_UNSIGNED_INT_24_8, /* type */ in createImmutableCubeArrayStencil()
591 GL_UNSIGNED_INT_24_8, /* type */ in createMutableCubeArrayStencil()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedPixelsTests.cpp226 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, FLAG_REQ_RBO },
299 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, FLAG_REQ_RBO },
354 { GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, false },
381 { GL_UNSIGNED_INT_24_8, sizeof(GLuint), STORAGE_UNSIGNED, true, false, { { 0, 0, 0, 0, 0, 0,24, 8, 0 } }, false },
453 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 4, true },
506 { GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 2, true },
1154 case GL_UNSIGNED_INT_24_8: in createGradient()
1560 type.type == GL_UNSIGNED_INT_24_8))))
1569 (sampler != SAMPLER_FLOAT && type.type == GL_UNSIGNED_INT_24_8))) ||
1573 type.type == GL_UNSIGNED_INT_24_8))))))
[all...]
H A DglcInternalformatTests.cpp500 colorConversionMap[GL_UNSIGNED_INT_24_8] = &convertUInt_24_8; in generateTextureData()
819 formatMap[GL_DEPTH_STENCIL] = TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENCIL); in iterate()
828 TextureFormat(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8_OES); in iterate()
1575 TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH_STENCIL, OES_packed_depth_stencil, OES_depth_texture), in getESTestData()
1664 TF(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8), in getESTestData()
H A DglcPackedDepthStencilTests.cpp95 { GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8, "depth24_stencil8", sizeof(GLuint), 24, 8 },
432 case GL_UNSIGNED_INT_24_8: in createGradient()
873 case GL_UNSIGNED_INT_24_8: in verifyDepthStencilGradient()
1442 gl.getTexImage(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, &data[0]); in checkErrors()
1489 (format == GL_DEPTH_STENCIL) ? GL_UNSIGNED_INT_24_8 : GL_UNSIGNED_BYTE, 0); in checkErrors()
H A DglcFramebufferCompleteness.cpp570 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, DE_NULL);
705 TEXTURE_HEIGHT, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, DE_NULL);
H A DglcTextureRepeatModeTests.cpp331 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,24, 8, NO_FLAG } }, FLAG_REQ_RBO },
419 { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, SAMPLER_UNORM, { { 0, 0, 0, 0, 0, 0,24, 8, NO_FLAG } }, FLAG_REQ_RBO },
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp290 case GL_UNSIGNED_INT_24_8: return GL_DEPTH24_STENCIL8; in GetSizedInternalFormat()
503 case GL_UNSIGNED_INT_24_8: return 4; in ComputePixelSize()
1587 case GL_UNSIGNED_INT_24_8: return Transfer<D24X8toD32F>(buffer, input, rect); in loadImageData()
1651 case GL_UNSIGNED_INT_24_8: return Transfer<X24S8toS8>(buffer, input, rect); in loadStencilData()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp122 : GL_UNSIGNED_INT_24_8; break; in getTransferFormat()
416 case GL_UNSIGNED_INT_24_8: return TextureFormat::UNSIGNED_INT_24_8;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dload_functions_table_autogen.cpp1431 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D24_UNORM_S8_UINT()
1443 case GL_UNSIGNED_INT_24_8: in DEPTH24_STENCIL8_to_D32_FLOAT_S8X24_UINT()
1545 case GL_UNSIGNED_INT_24_8: in DEPTH_COMPONENT24_to_D32_FLOAT_S8X24_UINT()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp819 case GL_UNSIGNED_INT_24_8: // GL_OES_packed_depth_stencil (GL_UNSIGNED_INT_24_8_EXT) in ValidateTextureFormatType()
1090 case GL_UNSIGNED_INT_24_8: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8) in ValidateTextureFormatType()
1166 case GL_UNSIGNED_INT_24_8: in GetTypeSize()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cStencilTexturingTests.cpp956 type = GL_UNSIGNED_INT_24_8; in prepareSourceTexture()
H A Dgl3cTextureSwizzleTests.cpp1104 GL_UNSIGNED_INT_24_8,
1127 { glu::ApiType::core(4, 3), GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_STENCIL_INDEX, usampler,
1476 else if (GL_UNSIGNED_INT_24_8 == format.m_type) in calculate_values_from_source()
1478 TCU_FAIL("Not supported: GL_UNSIGNED_INT_24_8"); in calculate_values_from_source()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp185 texture_2d_properties.type = GL_UNSIGNED_INT_24_8; in iterate()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFboCompletenessTests.cpp80 GLS_UNSIZED_FORMATKEY(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8),

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