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Searched refs:GL_UNIFORM_BUFFER (Results 1 - 25 of 89) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DUniformBufferTest.cpp69 glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffer); in TEST_P()
70 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P()
72 glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer); in TEST_P()
126 glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffer); in TEST_P()
128 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
137 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, 0, vec4Size); in TEST_P()
146 glBindBufferRange(GL_UNIFORM_BUFFER, 0, mUniformBuffer, stride, vec4Size); in TEST_P()
170 glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffer); in TEST_P()
171 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
177 glBindBufferBase(GL_UNIFORM_BUFFER, in TEST_P()
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H A DBindGeneratesResourceTest.cpp67 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 3); in TEST_P()
70 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0); in TEST_P()
73 glBindBufferRange(GL_UNIFORM_BUFFER, 0, 4, 1, 2); in TEST_P()
76 glBindBufferRange(GL_UNIFORM_BUFFER, 0, 0, 1, 2); in TEST_P()
H A DProgramBinaryTest.cpp326 glBindBuffer(GL_UNIFORM_BUFFER, ubo.get()); in testBinaryAndUBOBlockIndexes()
327 glBufferData(GL_UNIFORM_BUFFER, sizeof(fData), &fData, GL_STATIC_DRAW); in testBinaryAndUBOBlockIndexes()
328 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex, ubo.get(), 0, sizeof(fData)); in testBinaryAndUBOBlockIndexes()
759 glBindBuffer(GL_UNIFORM_BUFFER, ubo0.get()); in TEST_P()
760 glBufferData(GL_UNIFORM_BUFFER, sizeof(block0Data), &block0Data, GL_STATIC_DRAW); in TEST_P()
761 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex0, ubo0.get(), 0, sizeof(block0Data)); in TEST_P()
765 glBindBuffer(GL_UNIFORM_BUFFER, ubo1.get()); in TEST_P()
766 glBufferData(GL_UNIFORM_BUFFER, sizeof(block1Data), &block1Data, GL_STATIC_DRAW); in TEST_P()
767 glBindBufferRange(GL_UNIFORM_BUFFER, bindIndex1, ubo1.get(), 0, sizeof(block1Data)); in TEST_P()
H A DLineLoopTest.cpp79 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in preTestUpdateBuffer()
80 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer()
81 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in preTestUpdateBuffer()
H A DIndexBufferOffsetTest.cpp89 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in preTestUpdateBuffer()
90 glBufferData(GL_UNIFORM_BUFFER, uboSize, initialData.data(), GL_DYNAMIC_DRAW); in preTestUpdateBuffer()
91 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in preTestUpdateBuffer()
H A DBufferDataTest.cpp920 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in TEST_P()
921 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P()
922 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
960 void *mappedBuffer = glMapBufferRange(GL_UNIFORM_BUFFER, 0, sizeof(kInitialData), in TEST_P()
965 glUnmapBuffer(GL_UNIFORM_BUFFER); in TEST_P()
978 glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(kUpdateData2), kUpdateData2.data()); in TEST_P()
H A DReadPixelsTest.cpp508 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in TEST_P()
509 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_COPY); in TEST_P()
510 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
532 glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(kInitialData), kUpdateData.data()); in TEST_P()
H A DVulkanPerformanceCounterTest.cpp2934 glBindBuffer(GL_UNIFORM_BUFFER, ubo1); in TEST_P()
2935 glBufferData(GL_UNIFORM_BUFFER, kCount * sizeof(data1[0]), data1.data(), GL_STATIC_DRAW); in TEST_P()
2938 glBindBuffer(GL_UNIFORM_BUFFER, ubo2); in TEST_P()
2939 glBufferData(GL_UNIFORM_BUFFER, kCount * sizeof(data2[0]), data2.data(), GL_STATIC_DRAW); in TEST_P()
3010 glBindBufferBase(GL_UNIFORM_BUFFER, 0, ubo1); in TEST_P()
3016 glBindBufferBase(GL_UNIFORM_BUFFER, 0, ubo2); in TEST_P()
3075 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in TEST_P()
3076 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P()
3077 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
3115 glMapBufferRange(GL_UNIFORM_BUFFER, in TEST_P()
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H A DProgramPipelineTest.cpp1176 glBindBuffer(GL_UNIFORM_BUFFER, buffers[index]); in TEST_P()
1177 glBufferData(GL_UNIFORM_BUFFER, sizeof(GLfloat), NULL, GL_STATIC_DRAW); in TEST_P()
1178 glBindBufferBase(GL_UNIFORM_BUFFER, index, buffers[index]); in TEST_P()
H A DStateChangeTest.cpp4379 glBindBuffer(GL_UNIFORM_BUFFER, buffer);
4380 glBufferData(GL_UNIFORM_BUFFER, sizeof(kBufferInitValue), kBufferInitValue.data(),
4382 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer);
4654 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer);
5333 glBindBuffer(GL_UNIFORM_BUFFER, uniformBuffer);
5334 glBufferData(GL_UNIFORM_BUFFER, sizeof(GLColor32F), &kFloatGreen.R, GL_STATIC_DRAW);
5335 glBindBufferBase(GL_UNIFORM_BUFFER, 0, uniformBuffer);
5369 glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0);
5375 glBindBufferBase(GL_UNIFORM_BUFFER, 0, uniformBuffer);
5381 glBufferData(GL_UNIFORM_BUFFER,
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H A DComputeShaderTest.cpp776 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in TEST_P()
777 glBufferData(GL_UNIFORM_BUFFER, sizeof(kInitialData), kInitialData.data(), GL_DYNAMIC_DRAW); in TEST_P()
778 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
800 glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(kInitialData), kUpdateData.data()); in TEST_P()
2667 glBindBuffer(GL_UNIFORM_BUFFER, buffer); in TEST_P()
2668 glBufferData(GL_UNIFORM_BUFFER, sizeof(GLuint) * 4, data, GL_STATIC_DRAW); in TEST_P()
2669 glBindBufferBase(GL_UNIFORM_BUFFER, 0, buffer); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DVulkanBarriersPerf.cpp205 glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffers[kUniformBuffer1Index]); in createUniformBuffer()
206 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer()
207 glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffers[kUniformBuffer2Index]); in createUniformBuffer()
208 glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY); in createUniformBuffer()
209 glBindBuffer(GL_UNIFORM_BUFFER, 0); in createUniformBuffer()
H A DBindingPerf.cpp147 mBindingPoints.push_back(GL_UNIFORM_BUFFER); in initializeBenchmark()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5UniformBlocksArrayIndexing.cpp195 gl.bindBuffer(GL_UNIFORM_BUFFER, m_uniform_buffer_ids[index_value]); in iterate()
198 gl.bufferData(GL_UNIFORM_BUFFER, m_n_position_components * sizeof(float), in iterate()
202 gl.bindBufferBase(GL_UNIFORM_BUFFER, index_value, m_uniform_buffer_ids[index_value]); in iterate()
308 gl.bindBuffer(GL_UNIFORM_BUFFER, 0); in deinit()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fIndexedStateQueryTests.cpp406 glBindBuffer(GL_UNIFORM_BUFFER, buffers[ndx]); in testUniformBuffers()
407 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
408 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); in testUniformBuffers()
457 glBindBuffer(GL_UNIFORM_BUFFER, buffers[0]); in testUniformBuffers()
458 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
459 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); in testUniformBuffers()
462 glBindBuffer(GL_UNIFORM_BUFFER, buffers[1]); in testUniformBuffers()
463 glBufferData(GL_UNIFORM_BUFFER, rangeBufferTotalSize, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
464 glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBufferSize); in testUniformBuffers()
H A Des3fNegativeBufferApiTests.cpp314 glBindBuffer(GL_UNIFORM_BUFFER, bufU); in init()
315 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
322 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER."); in init()
334 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS."); in init()
337 glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4); in init()
342 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1); in init()
344 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0); in init()
357 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT."); in init()
363 glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, alignment+1, 4); in init()
375 glBindBuffer(GL_UNIFORM_BUFFER, buf in init()
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H A Des3fBufferWriteTests.cpp446 GL_UNIFORM_BUFFER in iterate()
568 GL_UNIFORM_BUFFER in init()
635 << DataStoreSpec(GL_UNIFORM_BUFFER, GL_STATIC_DRAW, 504) in init()
720 PARTIAL_SPECIFY_CASE(whole_2, "Whole buffer specification with two calls", GL_UNIFORM_BUFFER, GL_DYNAMIC_READ, 1728, in init()
H A Des3fBufferCopyTests.cpp250 GL_UNIFORM_BUFFER in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeBufferApiTests.cpp381 ctx.glBindBuffer(GL_UNIFORM_BUFFER, bufU); in bind_buffer_range()
382 ctx.glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range()
392 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_ATOMIC_COUNTER_BUFFER, GL_SHADER_STORAGE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER."); in bind_buffer_range()
403 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and index is greater than or equal to GL_MAX_UNIFORM_BUFFER_BINDINGS."); in bind_buffer_range()
405 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, maxUSize, bufU, 0, 4); in bind_buffer_range()
410 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, -1); in bind_buffer_range()
412 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, 0, 0); in bind_buffer_range()
417 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, 0, bufU, -1, 0); in bind_buffer_range()
430 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT."); in bind_buffer_range()
432 ctx.glBindBufferRange(GL_UNIFORM_BUFFER, in bind_buffer_range()
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H A Des31fBasicComputeShaderTests.cpp181 gl.bindBuffer(GL_UNIFORM_BUFFER, *inputBuffer); in iterate()
182 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); in iterate()
185 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate()
192 gl.bindBufferBase(GL_UNIFORM_BUFFER, 0, *inputBuffer); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcUniformBlockCase.cpp1460 gl.bindBuffer(GL_UNIFORM_BUFFER, buffer); in iterate()
1461 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData[blockNdx].size(), &glData[blockNdx][0], in iterate()
1465 gl.bindBufferBase(GL_UNIFORM_BUFFER, binding, buffer); in iterate()
1466 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase(GL_UNIFORM_BUFFER) failed"); in iterate()
1502 gl.bindBuffer(GL_UNIFORM_BUFFER, buffer); in iterate()
1504 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData.size(), &glData[0], GL_STATIC_DRAW); in iterate()
1513 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx], in iterate()
1515 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferRange(GL_UNIFORM_BUFFER) failed"); in iterate()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp1003 GL_UNIFORM_BUFFER in init()
1022 GL_UNIFORM_BUFFER in init()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLimits.cpp1439 gl.bindBuffer(GL_UNIFORM_BUFFER, 0); in clean()
1446 gl.bindBufferBase(GL_UNIFORM_BUFFER, i, 0); in clean()
1554 gl.bindBuffer(GL_UNIFORM_BUFFER, m_uniform_blocks[i].buffer_object_id); in prepareProgramInput()
1563 gl.bufferData(GL_UNIFORM_BUFFER, sizeof(glw::GLint), &m_uniform_blocks[i].data, GL_STATIC_DRAW); in prepareProgramInput()
1567 gl.bindBufferBase(GL_UNIFORM_BUFFER, i, m_uniform_blocks[i].buffer_object_id); in prepareProgramInput()
/third_party/vk-gl-cts/modules/glshared/
H A DglsUniformBlockCase.cpp1513 gl.bindBuffer(GL_UNIFORM_BUFFER, buffer); in iterate()
1514 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData[blockNdx].size(), &glData[blockNdx][0], GL_STATIC_DRAW); in iterate()
1517 gl.bindBufferBase(GL_UNIFORM_BUFFER, binding, buffer); in iterate()
1518 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase(GL_UNIFORM_BUFFER) failed"); in iterate()
1556 gl.bindBuffer(GL_UNIFORM_BUFFER, buffer); in iterate()
1558 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)glData.size(), &glData[0], GL_STATIC_DRAW); in iterate()
1566 gl.bindBufferRange(GL_UNIFORM_BUFFER, binding, buffer, (glw::GLintptr)glBlockOffsets[blockNdx], (glw::GLsizeiptr)glLayout.blocks[blockNdx].size); in iterate()
1567 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferRange(GL_UNIFORM_BUFFER) failed"); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cMapBufferAlignmentTests.cpp208 { GL_UNIFORM_BUFFER, GL_MAX_UNIFORM_BLOCK_SIZE } in iterate()

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