/third_party/mesa3d/src/mesa/main/ |
H A D | uniform_query.cpp | 115 case GL_UNIFORM_BLOCK_INDEX: in resource_prop_from_uniform_prop()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 738 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1165 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_BLOCK_INDEX, in getGLUniformLayout()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2518 case GL_UNIFORM_BLOCK_INDEX: in GetActiveUniformsiv()
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H A D | Program.cpp | 2873 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockInfo.index; in getActiveUniformi()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1229 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_BLOCK_INDEX, &blockIndices[0]); in getGLUniformLayout()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 931 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl3.h | 931 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl32.h | 931 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl31.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl32.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 945 case GL_UNIFORM_BLOCK_INDEX: in GetUniformPropertyEnum()
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H A D | validationES3.cpp | 4456 case GL_UNIFORM_BLOCK_INDEX: in ValidateGetActiveUniformsiv()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderAtomicCountersTests.cpp | 531 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, ¶m); in CheckUniform() 535 << ": GL_UNIFORM_BLOCK_INDEX should be -1." << tcu::TestLog::EndMessage; in CheckUniform()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 931 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 931 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl31.h | 933 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl32.h | 933 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl31.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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H A D | gl32.h | 912 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1805 glGetActiveUniformsiv(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformIndices, GL_UNIFORM_BLOCK_INDEX, uniformsBlockIndices); in test()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderAtomicCountersTests.cpp | 634 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, ¶m); in CheckUniform() 638 << ": GL_UNIFORM_BLOCK_INDEX should be -1." << tcu::TestLog::EndMessage; in CheckUniform()
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 1388 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A macro
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