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Searched refs:GL_UNIFORM_BARRIER_BIT (Results 1 - 25 of 25) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dbarrier.c47 if (barriers & GL_UNIFORM_BARRIER_BIT) in memory_barrier()
130 GL_UNIFORM_BARRIER_BIT; in memory_barrier_by_region()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp2825 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in ValidateMemoryBarrier()
2863 GL_TEXTURE_FETCH_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT; in ValidateMemoryBarrierByRegion()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageLoadStoreTests.cpp965 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
977 glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
993 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT); in Run()
1000 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
H A Des31cShaderAtomicCountersTests.cpp2872 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT | GL_SHADER_STORAGE_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER_BIT); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp996 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
1008 glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
1024 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT); in Run()
1031 glMemoryBarrierByRegion(GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT | in Run()
H A Dgl4cShaderImageLoadStoreTests.cpp1203 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in Run()
1214 glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in Run()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h1051 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h1296 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dgl32.h1296 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/openGLES/api/GLES3/
H A Dgl31.h1277 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dgl32.h1277 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMemoryBarrierTest.cpp1099 glMemoryBarrier(GL_UNIFORM_BARRIER_BIT); in uniformBitBufferWriteThenUBORead()
3240 // Test GL_UNIFORM_BARRIER_BIT; shader write -> ubo read
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl31.h1298 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dgl32.h1298 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl31.h1277 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dgl32.h1277 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp4756 GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT | GL_UNIFORM_BARRIER_BIT | in memoryBarrier()
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2124 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dglext.h2072 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2105 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dglext.h2053 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2161 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dglext.h2108 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2161 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro
H A Dglext.h2108 #define GL_UNIFORM_BARRIER_BIT 0x00000004 macro

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