Home
last modified time | relevance | path

Searched refs:GL_TRANSFORM_FEEDBACK_BARRIER_BIT (Results 1 - 24 of 24) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dbarrier.c88 if (barriers & GL_TRANSFORM_FEEDBACK_BARRIER_BIT) in memory_barrier()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h1048 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp2828 GL_FRAMEBUFFER_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT | in ValidateMemoryBarrier()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h1304 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dgl32.h1304 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/openGLES/api/GLES3/
H A Dgl31.h1285 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dgl32.h1285 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMemoryBarrierTest.cpp1756 glMemoryBarrier(GL_TRANSFORM_FEEDBACK_BARRIER_BIT); in transformFeedbackBitBufferWriteThenCapture()
3706 // Test GL_TRANSFORM_FEEDBACK_BARRIER_BIT; shader write -> xfb capture
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl31.h1306 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dgl32.h1306 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl31.h1285 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dgl32.h1285 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageLoadStoreTests.cpp973 glMemoryBarrier(GL_TRANSFORM_FEEDBACK_BARRIER_BIT); in Run()
980 GL_FRAMEBUFFER_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER_BIT | in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp1004 glMemoryBarrier(GL_TRANSFORM_FEEDBACK_BARRIER_BIT); in Run()
1011 GL_FRAMEBUFFER_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER_BIT | in Run()
H A Dgl4cShaderImageLoadStoreTests.cpp1211 glMemoryBarrier(GL_TRANSFORM_FEEDBACK_BARRIER_BIT); in Run()
1217 GL_FRAMEBUFFER_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT | GL_ATOMIC_COUNTER_BARRIER_BIT); in Run()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp4759 GL_FRAMEBUFFER_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT | in memoryBarrier()
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2132 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dglext.h2080 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2113 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dglext.h2061 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2169 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dglext.h2116 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2169 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro
H A Dglext.h2116 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 macro

Completed in 386 milliseconds