/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | FenceSyncTests.cpp | 182 glWaitSync(sync, 1, GL_TIMEOUT_IGNORED); in TEST_P() 185 // glWaitSync generates GL_INVALID_VALUE if GLuint64 is not GL_TIMEOUT_IGNORED in TEST_P() 190 glWaitSync(reinterpret_cast<GLsync>(30), 0, GL_TIMEOUT_IGNORED); in TEST_P() 238 glWaitSync(sync, 0, GL_TIMEOUT_IGNORED); in TEST_P() 261 glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); in TEST_P() 309 glWaitSync(sync, 0, GL_TIMEOUT_IGNORED); in TEST_P()
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H A D | MultithreadingTest.cpp | 563 glWaitSync(mMainThreadSyncObj, 0, GL_TIMEOUT_IGNORED); in textureThreadFunction() 650 glWaitSync(mSecondThreadSyncObj, 0, GL_TIMEOUT_IGNORED); in mainThreadDraw()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fSyncTests.cpp | 217 DE_ASSERT(m_timeout == GL_TIMEOUT_IGNORED); in iterate() 221 log << TestLog::Message << "// Wait command glWaitSync called with GL_TIMEOUT_IGNORED." << TestLog::EndMessage; in iterate() 284 addChild(new FenceSyncCase(m_context, "wait_sync_smalldraw", "", 10, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0)); in init() 285 addChild(new FenceSyncCase(m_context, "wait_sync_largedraw", "", 10000, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0)); in init()
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H A D | es3fNegativeFragmentApiTests.cpp | 419 glWaitSync(0, 0, GL_TIMEOUT_IGNORED); in init() 424 glWaitSync(sync, 0x0010, GL_TIMEOUT_IGNORED); in init() 428 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if timeout is not GL_TIMEOUT_IGNORED."); in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | FenceNVGL.cpp | 95 mFunctions->clientWaitSync(mSyncObject, GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); in finish()
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H A D | functionsgl_enums.h | 814 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeFragmentApiTests.cpp | 436 ctx.glWaitSync(0, 0, GL_TIMEOUT_IGNORED); in wait_sync() 441 ctx.glWaitSync(sync, 0x0010, GL_TIMEOUT_IGNORED); in wait_sync() 445 ctx.beginSection("GL_INVALID_VALUE is generated if timeout is not GL_TIMEOUT_IGNORED."); in wait_sync()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSyncTests.cpp | 214 glWaitSync(m_syncObjects[i], 0, GL_TIMEOUT_IGNORED); in iterate()
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/third_party/mesa3d/src/mesa/main/ |
H A D | syncobj.c | 457 if (timeout != GL_TIMEOUT_IGNORED) { in _mesa_WaitSync()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLContextSharingTest.cpp | 568 glWaitSync(continuingThreadSyncObj, 0, GL_TIMEOUT_IGNORED); in TEST_P() 597 glWaitSync(deletingThreadSyncObj, 0, GL_TIMEOUT_IGNORED); in TEST_P()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | SyncVk.cpp | 420 ASSERT(timeout == GL_TIMEOUT_IGNORED); in serverWait()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2889 if(timeout != GL_TIMEOUT_IGNORED) in WaitSync()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 960 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl3.h | 960 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl32.h | 960 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 941 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl31.h | 941 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl32.h | 941 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 960 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 960 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl31.h | 962 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl32.h | 962 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 941 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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H A D | gl31.h | 941 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES3.cpp | 4700 if (timeout != GL_TIMEOUT_IGNORED) in ValidateWaitSync()
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