/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
H A D | unittests.cpp | 1470 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); in TEST_F() 1473 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1477 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1485 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1491 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1493 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1517 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); in TEST_F() 1518 glCompressedTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 16, 16, 0, 128, data); in TEST_F() 1533 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, tex); in TEST_F() 1534 glTexStorage2D(GL_TEXTURE_RECTANGLE_ARB, in TEST_F() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Renderbuffer.cpp | 163 return mTexture2DRect->getRenderTarget(GL_TEXTURE_RECTANGLE_ARB, 0); in getRenderTarget() 170 return mTexture2DRect->createSharedImage(GL_TEXTURE_RECTANGLE_ARB, 0); in createSharedImage() 175 return mTexture2DRect->isShared(GL_TEXTURE_RECTANGLE_ARB, 0); in isShared() 180 return mTexture2DRect->getWidth(GL_TEXTURE_RECTANGLE_ARB, 0); in getWidth() 185 return mTexture2DRect->getHeight(GL_TEXTURE_RECTANGLE_ARB, 0); in getHeight() 190 return mTexture2DRect->getFormat(GL_TEXTURE_RECTANGLE_ARB, 0); in getFormat()
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H A D | libGLESv2.cpp | 299 case GL_TEXTURE_RECTANGLE_ARB: in BindTexture() 747 case GL_TEXTURE_RECTANGLE_ARB: // Rectangle textures cannot be compressed in CompressedTexImage2D() 763 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) in CompressedTexImage2D() 838 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) in CompressedTexSubImage2D() 888 case GL_TEXTURE_RECTANGLE_ARB: in CopyTexImage2D() 988 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) in CopyTexImage2D() 1060 if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB) in CopyTexSubImage2D() 1981 case GL_TEXTURE_RECTANGLE_ARB: in FramebufferTexture2D() 1982 if(tex->getTarget() != GL_TEXTURE_RECTANGLE_ARB) in FramebufferTexture2D() 2002 if((textarget == GL_TEXTURE_RECTANGLE_ARB) in FramebufferTexture2D() [all...] |
H A D | Texture.cpp | 86 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) in setMinFilter() 121 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) in setWrapS() 141 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) in setWrapT() 161 if((getTarget() == GL_TEXTURE_EXTERNAL_OES) || (getTarget() == GL_TEXTURE_RECTANGLE_ARB)) in setWrapR() 896 return GL_TEXTURE_RECTANGLE_ARB; in getTarget()
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H A D | Context.cpp | 1686 case GL_TEXTURE_RECTANGLE_ARB: texture = getTexture2DRect(); break; in getTargetTexture() 1706 case GL_TEXTURE_RECTANGLE_ARB: return getTexture2DRect(); in getTexture2D() 3268 case GL_TEXTURE_RECTANGLE_ARB: in applyTexture() 3283 (target == GL_TEXTURE_RECTANGLE_ARB) ? sw::TEXTURE_RECTANGLE : sw::TEXTURE_2D); in applyTexture() 4161 const bool validReadType = readColorbufferType == GL_TEXTURE_2D || readColorbufferType == GL_TEXTURE_RECTANGLE_ARB || readColorbufferType == GL_TEXTURE_2D_ARRAY || readColorbufferType == GL_TEXTURE_3D || Framebuffer::IsRenderbuffer(readColorbufferType); in blitFramebuffer() 4162 const bool validDrawType = drawColorbufferType == GL_TEXTURE_2D || drawColorbufferType == GL_TEXTURE_RECTANGLE_ARB || readColorbufferType == GL_TEXTURE_2D_ARRAY || readColorbufferType == GL_TEXTURE_3D || Framebuffer::IsRenderbuffer(drawColorbufferType); in blitFramebuffer()
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H A D | libGLESv3.cpp | 3624 if(width < 1 || height < 1 || levels < 1 || ((target == GL_TEXTURE_RECTANGLE_ARB) && (levels != 1))) in TexStorage2D() 3646 case GL_TEXTURE_RECTANGLE_ARB: in TexStorage2D()
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H A D | utilities.cpp | 800 return target == GL_TEXTURE_2D || IsCubemapTextureTarget(target) || target == GL_TEXTURE_2D_ARRAY || target == GL_TEXTURE_RECTANGLE_ARB; in IsTexImageTarget()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_sampler.c | 75 if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB || st->lower_rect_tex) in st_convert_sampler()
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H A D | st_manager.c | 855 target = GL_TEXTURE_RECTANGLE_ARB; in st_context_teximage()
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/third_party/mesa3d/src/glx/ |
H A D | glx_pbuffer.c | 149 target = GL_TEXTURE_RECTANGLE_ARB; in determineTextureTarget()
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/third_party/mesa3d/src/mesa/main/ |
H A D | enable.c | 1416 case GL_TEXTURE_RECTANGLE_ARB: { in _mesa_set_enablei() 1486 case GL_TEXTURE_RECTANGLE_ARB: { in _mesa_IsEnabledi()
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H A D | texparam.c | 426 (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) { in set_tex_parameteri()
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H A D | get.c | 2915 case GL_TEXTURE_RECTANGLE_ARB: { in find_value_indexed()
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H A D | teximage.c | 1711 target != GL_TEXTURE_RECTANGLE_ARB && in _mesa_legal_texture_base_format_for_target()
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/third_party/openGLES/api/GL/ |
H A D | glext.h | 4516 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
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/third_party/mesa3d/include/GL/ |
H A D | glext.h | 4540 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glext.h | 4552 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glext.h | 4552 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 macro
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