/third_party/mesa3d/src/glx/tests/ |
H A D | enum_sizes.cpp | 230 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS)); in TEST() 279 case GL_TEXTURE_LOD_BIAS: in TEST() 310 EXPECT_EQ(1, __glTexEnvfv_size(GL_TEXTURE_LOD_BIAS)); in TEST() 342 case GL_TEXTURE_LOD_BIAS: in TEST()
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/third_party/mesa3d/src/mesa/main/ |
H A D | samplerobj.c | 931 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameteri() 1017 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameterf() 1102 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameteriv() 1195 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameterfv() 1281 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameterIiv() 1368 case GL_TEXTURE_LOD_BIAS: in _mesa_SamplerParameterIuiv() 1460 case GL_TEXTURE_LOD_BIAS: in _mesa_GetSamplerParameteriv() 1550 case GL_TEXTURE_LOD_BIAS: in _mesa_GetSamplerParameterfv() 1628 case GL_TEXTURE_LOD_BIAS: in _mesa_GetSamplerParameterIiv() 1706 case GL_TEXTURE_LOD_BIAS in _mesa_GetSamplerParameterIuiv() [all...] |
H A D | texparam.c | 820 case GL_TEXTURE_LOD_BIAS: in set_tex_parameterf() 1066 case GL_TEXTURE_LOD_BIAS: in _mesa_texture_parameteri() 1122 case GL_TEXTURE_LOD_BIAS: in _mesa_texture_parameteriv() 2382 case GL_TEXTURE_LOD_BIAS: in get_tex_parameterfv() 2669 case GL_TEXTURE_LOD_BIAS: in get_tex_parameteriv()
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H A D | glthread_marshal.h | 183 case GL_TEXTURE_LOD_BIAS: in _mesa_tex_param_enum_to_count()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluStateReset.cpp | 778 gl.texParameterf (GL_TEXTURE_1D, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore() 802 gl.texParameterf (GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore() 831 gl.texParameterf (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore() 876 gl.texParameterf (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore() 900 gl.texParameterf (GL_TEXTURE_2D_ARRAY, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore() 925 gl.texParameterf (GL_TEXTURE_3D, GL_TEXTURE_LOD_BIAS, 0.0f); in resetStateGLCore()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 6363 glw::GLenum name = GL_TEXTURE_LOD_BIAS; in iterate() 6867 glw::GLenum name = GL_TEXTURE_LOD_BIAS; in iterate() 12035 GL_TEXTURE_LOD_BIAS, in Prepare() 12139 gl.textureParameterf(m_to_2D_ms, GL_TEXTURE_LOD_BIAS, 1.f); in Testf() 12186 gl.textureParameterf(m_to_invalid, GL_TEXTURE_LOD_BIAS, 1.f); in Testf() 12267 gl.textureParameteri(m_to_2D_ms, GL_TEXTURE_LOD_BIAS, 1); in Testi() 12314 gl.textureParameteri(m_to_invalid, GL_TEXTURE_LOD_BIAS, 1); in Testi() 12391 gl.textureParameterfv(m_to_2D_ms, GL_TEXTURE_LOD_BIAS, &one); in Testfv() 12438 gl.textureParameterfv(m_to_invalid, GL_TEXTURE_LOD_BIAS, &one); in Testfv() 12515 gl.textureParameteriv(m_to_2D_ms, GL_TEXTURE_LOD_BIAS, in Testiv() [all...] |
H A D | gl4cDirectStateAccessSamplersTests.cpp | 194 is_ok &= testSamplerFloatParameter(GL_TEXTURE_LOD_BIAS, 0.0); in iterate()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 346 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 1333 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 576 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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H A D | glext.h | 329 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 557 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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H A D | glext.h | 310 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 575 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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H A D | glext.h | 327 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 575 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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H A D | glext.h | 327 #define GL_TEXTURE_LOD_BIAS 0x8501 macro
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