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Searched refs:GL_TEXTURE_CUBE_MAP (Results 1 - 25 of 191) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DTextureTargetEnableTest.cpp34 EXPECT_GL_FALSE(glIsEnabled(GL_TEXTURE_CUBE_MAP)); in TEST_P()
45 glEnable(GL_TEXTURE_CUBE_MAP); in TEST_P()
47 EXPECT_GL_TRUE(glIsEnabled(GL_TEXTURE_CUBE_MAP)); in TEST_P()
66 EXPECT_GL_FALSE(glIsEnabled(GL_TEXTURE_CUBE_MAP)); in TEST_P()
73 glEnable(GL_TEXTURE_CUBE_MAP); in TEST_P()
75 EXPECT_GL_TRUE(glIsEnabled(GL_TEXTURE_CUBE_MAP)); in TEST_P()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fSamplerObjectTests.cpp229 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_CUBE_MAP, in init()
233 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_CUBE_MAP, in init()
237 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_CUBE_MAP, in init()
241 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_CUBE_MAP, in init()
245 { "diff_mag_filter", "Different GL_TEXTURE_MAG_FILTER", GL_TEXTURE_CUBE_MAP, in init()
249 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_CUBE_MAP, in init()
253 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_CUBE_MAP, in init()
267 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_CUBE_MAP, in init()
272 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_CUBE_MAP, in init()
277 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_CUBE_MAP, in init()
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H A Des3fTextureSizeTests.cpp296 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
298 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS); in testFace()
299 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT); in testFace()
300 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in testFace()
301 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); in testFace()
H A Des3fTextureFormatTests.cpp405 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
408 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace()
409 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace()
410 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in testFace()
411 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in testFace()
1022 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
1025 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace()
1026 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace()
1027 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in testFace()
1028 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTE in testFace()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DCopyCompressedTextureTest.cpp291 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[0]); in TEST_P()
292 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_P()
293 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_P()
294 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P()
295 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P()
304 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextures[1]); in TEST_P()
305 glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in TEST_P()
306 glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in TEST_P()
307 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_P()
308 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTE in TEST_P()
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H A DCubeMapTextureTest.cpp72 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in TEST_P()
145 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in runSampleCoordinateTransformTest()
171 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in runSampleCoordinateTransformTest()
172 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in runSampleCoordinateTransformTest()
H A DMipmapTest.cpp209 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube);
215 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
216 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
995 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube); in TEST_P()
1002 glGenerateMipmap(GL_TEXTURE_CUBE_MAP); in TEST_P()
1003 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); in TEST_P()
1026 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_P()
1041 glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube); in TEST_P()
1714 glBindTexture(GL_TEXTURE_CUBE_MAP, mTexture); in TEST_P()
1729 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTE in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp143 gl.bindTexture(GL_TEXTURE_CUBE_MAP, id); in createCubeMap()
146 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, internalFormat, WIDTH, HEIGHT); in createCubeMap()
149 setTexParameters(gl, GL_TEXTURE_CUBE_MAP, components == 1); in createCubeMap()
210 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA8>(const Functions& gl) in create()
216 ResultData create<GL_TEXTURE_CUBE_MAP, GL_DEPTH_COMPONENT16>(const Functions& gl) in create()
252 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA32I>(const Functions& gl) in create()
276 ResultData create<GL_TEXTURE_CUBE_MAP, GL_RGBA32UI>(const Functions& gl) in create()
607 { &create<GL_TEXTURE_CUBE_MAP, GL_RGBA8>, "sampler_cube", "samplerCube", "texture(sampler, vec3(coords, 0.0))", 0 }, in init()
608 { &create<GL_TEXTURE_CUBE_MAP, GL_DEPTH_COMPONENT16>, "sampler_cube_shadow", "samplerCubeShadow", "vec4(texture(sampler, vec4(coords, 0.0, 0.0)), 0.0, 0.0, 0.0)", 0 }, in init()
614 { &create<GL_TEXTURE_CUBE_MAP, GL_RGBA32 in init()
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H A DglcFramebufferCompleteness.cpp513 context.texParameteri(context.texIds[0], GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, 1);
514 context.texParameteri(context.texIds[0], GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
516 context.bindTexture(GL_TEXTURE_CUBE_MAP, context.texIds[0]);
526 context.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
536 context.bindTexture(GL_TEXTURE_CUBE_MAP, context.texIds[0]);
546 context.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
1185 context.bindTexture(GL_TEXTURE_CUBE_MAP, context.texIds[0]);
1188 context.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
1211 context.bindTexture(GL_TEXTURE_CUBE_MAP, context.texIds[0]);
1214 context.bindTexture(GL_TEXTURE_CUBE_MAP,
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/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp186 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0); in resetStateES()
193 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); in resetStateES()
194 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in resetStateES()
195 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT); in resetStateES()
196 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT); in resetStateES()
200 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES()
201 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_G, GL_GREEN); in resetStateES()
202 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_B, GL_BLUE); in resetStateES()
203 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA); in resetStateES()
204 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LO in resetStateES()
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/third_party/skia/third_party/externals/angle2/samples/sample_util/
H A Dtexture_utils.cpp47 glBindTexture(GL_TEXTURE_CUBE_MAP, texture); in CreateSimpleTextureCubemap()
70 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in CreateSimpleTextureCubemap()
71 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in CreateSimpleTextureCubemap()
/third_party/skia/third_party/externals/angle2/src/common/
H A Duniform_type_info_autogen.cpp64 {GL_IMAGE_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum, 1,
80 {GL_INT_IMAGE_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::InvalidEnum,
99 {GL_INT_SAMPLER_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Signed, 1,
131 {GL_SAMPLER_CUBE, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Float, 1, 1, 1,
138 {GL_SAMPLER_CUBE_SHADOW, GL_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE, SamplerFormat::Shadow,
159 {GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE,
183 {GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT, GL_TEXTURE_CUBE_MAP, GL_NONE, GL_NONE,
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampBase.cpp87 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0); in deinitAllTextures()
202 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture_cube_map_id); in initAllTextures()
203 GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding a texture object to GL_TEXTURE_CUBE_MAP texture target"); in initAllTextures()
205 m_texture_target_list.push_back(GL_TEXTURE_CUBE_MAP); in initAllTextures()
348 static const char* str_GL_TEXTURE_CUBE_MAP = "GL_TEXTURE_CUBE_MAP"; in getTexTargetString()
366 case GL_TEXTURE_CUBE_MAP: in getTexTargetString()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTextureClampTests.cpp205 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
220 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
305 if (target == GL_TEXTURE_CUBE_MAP) in verifyLookupTextureData()
504 else if (target == GL_TEXTURE_CUBE_MAP) in draw()
541 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
551 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
574 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
584 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
722 if (target == GL_TEXTURE_CUBE_MAP) in writeDataToTexture()
820 if (target == GL_TEXTURE_CUBE_MAP) in verifyLookupTextureData()
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H A Dgl4cSparseTexture2Tests.cpp342 mSupportedTargets.push_back(GL_TEXTURE_CUBE_MAP); in init()
893 else if (target == GL_TEXTURE_CUBE_MAP) in createShaderTokens()
1063 if (target == GL_TEXTURE_CUBE_MAP) in writeDataToTexture()
1168 if (target != GL_TEXTURE_CUBE_MAP && target != GL_TEXTURE_2D_MULTISAMPLE && in verifyTextureData()
1198 else if (target == GL_TEXTURE_CUBE_MAP) in verifyTextureData()
1763 if (!shaderOnly && target != GL_TEXTURE_CUBE_MAP && target != GL_TEXTURE_2D_MULTISAMPLE && in verifyTextureDataExtended()
1805 else if (!shaderOnly && target == GL_TEXTURE_CUBE_MAP) in verifyTextureDataExtended()
1874 if (target == GL_TEXTURE_CUBE_MAP) in verifyTextureDataExtended()
2026 if (target == GL_TEXTURE_CUBE_MAP) in verifyAtomicOperations()
2310 f.allowedTargets.insert(GL_TEXTURE_CUBE_MAP); in init()
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/third_party/vk-gl-cts/modules/glshared/
H A DglsSamplerObjectTest.cpp147 case GL_TEXTURE_CUBE_MAP: in selectVertexShader()
189 case GL_TEXTURE_CUBE_MAP: in selectFragmentShader()
357 case GL_TEXTURE_CUBE_MAP: in render()
450 gl.bindTexture(GL_TEXTURE_CUBE_MAP, texture); in createTextureCube()
451 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_CUBE_MAP, texture)"); in createTextureCube()
460 gl.generateMipmap(GL_TEXTURE_CUBE_MAP); in createTextureCube()
461 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_CUBE_MAP)"); in createTextureCube()
462 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0); in createTextureCube()
463 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_CUBE_MAP, texture)"); in createTextureCube()
478 case GL_TEXTURE_CUBE_MAP in createTexture()
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H A DglsRandomShaderCase.cpp343 glBindTexture(GL_TEXTURE_CUBE_MAP, m_texCube->getGLTexture()); in getTexCube()
344 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, TEXTURE_WRAP_S); in getTexCube()
345 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, TEXTURE_WRAP_T); in getTexCube()
346 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, TEXTURE_MIN_FILTER); in getTexCube()
347 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, TEXTURE_MAG_FILTER); in getTexCube()
538 glBindTexture(GL_TEXTURE_CUBE_MAP, texture->getGLTexture()); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp346 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
349 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace()
350 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace()
351 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in testFace()
352 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in testFace()
580 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
583 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace()
584 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace()
585 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in testFace()
586 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTE in testFace()
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H A Des2fTextureCompletenessTests.cpp602 glBindTexture (GL_TEXTURE_CUBE_MAP, texture); in createTexture()
604 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
605 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
606 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); in createTexture()
607 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in createTexture()
672 glBindTexture (GL_TEXTURE_CUBE_MAP, texture); in createTexture()
674 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT); in createTexture()
675 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT); in createTexture()
676 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); in createTexture()
677 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTE in createTexture()
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H A Des2fTextureSizeTests.cpp295 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); in testFace()
297 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS); in testFace()
298 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT); in testFace()
299 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in testFace()
300 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); in testFace()
/third_party/mesa3d/src/mesa/main/
H A Dgenmipmap.c60 case GL_TEXTURE_CUBE_MAP: in _mesa_is_valid_generate_texture_mipmap_target()
128 if (caller && texObj->Target == GL_TEXTURE_CUBE_MAP && in generate_texture_mipmap()
177 if (target == GL_TEXTURE_CUBE_MAP) { in generate_texture_mipmap()
H A Dcopyimage.c96 case GL_TEXTURE_CUBE_MAP: in prepare_target_err()
239 if (target == GL_TEXTURE_CUBE_MAP) { in prepare_target_err()
291 if (target == GL_TEXTURE_CUBE_MAP) { in prepare_target()
377 case GL_TEXTURE_CUBE_MAP: in check_region_bounds()
555 srcTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { in copy_image_subdata()
564 dstTexImage->TexObject->Target == GL_TEXTURE_CUBE_MAP) { in copy_image_subdata()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureGatherTests.cpp591 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in CreateTextureCubeInt()
616 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTextureCubeInt()
617 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTextureCubeInt()
618 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTextureCubeInt()
619 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in CreateTextureCubeInt()
620 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in CreateTextureCubeInt()
635 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in CreateTextureCube()
660 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTextureCube()
661 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTextureCube()
662 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_ in CreateTextureCube()
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/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp555 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture()); in iterate()
556 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); in iterate()
557 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); in iterate()
558 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
559 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
585 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture()); in iterate()
586 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); in iterate()
587 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); in iterate()
588 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
589 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTE in iterate()
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/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp564 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture()); in iterate()
565 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); in iterate()
566 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); in iterate()
567 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
568 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
594 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture()); in iterate()
595 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); in iterate()
596 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); in iterate()
597 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
598 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTE in iterate()
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