/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluStateReset.cpp | 183 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES() 216 gl.texParameterfv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES() 239 gl.texParameterfv(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES() 267 gl.texParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES() 316 gl.texParameterfv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES() 772 gl.texParameterfv (GL_TEXTURE_1D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore() 795 gl.texParameterfv (GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore() 824 gl.texParameterfv (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore() 849 gl.texParameterfv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore() 870 gl.texParameterfv (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BORDER_COLOR, in resetStateGLCore() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | samplerobj.c | 952 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameteri() 1038 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterf() 1123 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameteriv() 1216 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterfv() 1302 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterIiv() 1389 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterIuiv() 1484 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameteriv() 1562 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameterfv() 1640 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameterIiv() 1718 case GL_TEXTURE_BORDER_COLOR in _mesa_GetSamplerParameterIuiv() [all...] |
H A D | texparam.c | 836 case GL_TEXTURE_BORDER_COLOR: in set_tex_parameterf() 964 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterf() 1075 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameteri() 1107 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameteriv() 1147 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterIiv() 1176 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterIuiv() 2295 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameterfv() 2558 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameteriv() 2832 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameterIiv()
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H A D | glthread_marshal.h | 188 case GL_TEXTURE_BORDER_COLOR: in _mesa_tex_param_enum_to_count()
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H A D | dlist.c | 8998 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameteriv() 9032 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterfv() 9066 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterIiv() 9091 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterIuiv()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | TextureTest.cpp | 6298 // Test if the color set as GL_TEXTURE_BORDER_COLOR is used when sampling outside of the texture in 6312 glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &kFloatGreen.R); 6322 // Test reading back GL_TEXTURE_BORDER_COLOR by glGetTexParameter. 6330 glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &kFloatGreen.R); 6333 glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, colorFixedPoint); 6343 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, colorBlueFixedPoint); 6346 glGetTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, color); 6353 // Test GL_TEXTURE_BORDER_COLOR parameter validation at glTexParameter. 6361 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 1.0f); 6364 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, st [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | SamplerGL.cpp | 104 SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_BORDER_COLOR, &gl::SamplerState::getBorderColor, &gl::SamplerState::setBorderColor); in syncState()
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H A D | TextureGL.cpp | 1536 GL_TEXTURE_BORDER_COLOR, &borderColor.colorF.red)); in syncState() 1542 GL_TEXTURE_BORDER_COLOR, &borderColor.colorI.red)); in syncState() 1548 GL_TEXTURE_BORDER_COLOR, &borderColor.colorUI.red)); in syncState()
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H A D | functionsgl_enums.h | 186 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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/third_party/mesa3d/src/glx/tests/ |
H A D | enum_sizes.cpp | 246 EXPECT_EQ(4, __glTexParameterfv_size(GL_TEXTURE_BORDER_COLOR)); in TEST() 295 case GL_TEXTURE_BORDER_COLOR: in TEST()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureBorderClampTests.cpp | 807 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>()); 811 gl.texParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>()); 815 gl.texParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>()); 831 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, blue.getPtr()); // just set some unlikely color 846 gl.samplerParameterfv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>()); 850 gl.samplerParameterIiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>()); 854 gl.samplerParameterIuiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>()); 2187 gl.texParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<float>()); 2191 gl.texParameterIiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<deInt32>()); 2195 gl.texParameterIuiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColo [all...] |
H A D | es31fNegativeTextureApiTests.cpp | 1828 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0); in texparameteri() 1834 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri() 1857 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri() 1949 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0.0f); in texparameterf() 1955 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameterf() 1978 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameterf() 2070 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); in texparameteriv() 2093 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); in texparameteriv() 2187 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); in texparameterfv() 2210 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, in texparameterfv() [all...] |
H A D | es31fNegativeShaderApiTests.cpp | 679 ctx.glGetSamplerParameterIiv(sampler, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in get_sampler_parameterIiv() 702 ctx.glGetSamplerParameterIuiv(sampler, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in get_sampler_parameterIuiv() 735 ctx.glSamplerParameteri(sampler, GL_TEXTURE_BORDER_COLOR, 0); in sampler_parameteri() 783 ctx.glSamplerParameteri(sampler, GL_TEXTURE_BORDER_COLOR, 0); in sampler_parameterf() 823 ctx.glSamplerParameterIiv(-1, GL_TEXTURE_BORDER_COLOR, color); in sampler_parameterIiv() 844 ctx.glSamplerParameterIuiv(-1, GL_TEXTURE_BORDER_COLOR, color); in sampler_parameterIuiv()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcExtTokens.cpp | 66 TEXTURE_BORDER_COLOR = GL_TEXTURE_BORDER_COLOR; in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 346 case GL_TEXTURE_BORDER_COLOR: in QueryTexParameterBase() 478 case GL_TEXTURE_BORDER_COLOR: in SetTexParameterBase() 532 case GL_TEXTURE_BORDER_COLOR: in QuerySamplerParameterBase() 582 case GL_TEXTURE_BORDER_COLOR: in SetSamplerParameterBase() 3015 case GL_TEXTURE_BORDER_COLOR: in GetTexParameterCount()
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H A D | validationES.cpp | 559 return pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1; in GetSamplerParameterCount() 6798 case GL_TEXTURE_BORDER_COLOR: in ValidateGetTexParameterBase() 7336 case GL_TEXTURE_BORDER_COLOR: in ValidateTexParameterBase() 7531 case GL_TEXTURE_BORDER_COLOR: in ValidateTexParameterBase() 7752 case GL_TEXTURE_BORDER_COLOR: in ValidateSamplerParameterBase() 7847 case GL_TEXTURE_BORDER_COLOR: in ValidateGetSamplerParameterBase()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessSamplersTests.cpp | 191 is_ok &= testSamplerFloatVectorParameter(GL_TEXTURE_BORDER_COLOR, expected_vector); in iterate()
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H A D | gl4cDirectStateAccessTexturesTests.cpp | 6293 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate() 6307 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate() 6321 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate() 6834 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate() 12048 GL_TEXTURE_BORDER_COLOR, in Prepare() 12128 gl.textureParameterf(m_to_2D, GL_TEXTURE_BORDER_COLOR, 1.f); in Testf() 12256 gl.textureParameteri(m_to_2D, GL_TEXTURE_BORDER_COLOR, 1); in Testi() 13771 GL_TEXTURE_BORDER_COLOR, in iterate()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsTextureStateQueryTests.cpp | 80 case TESTER_TEXTURE_BORDER_COLOR: return GL_TEXTURE_BORDER_COLOR; in mapTesterToPname() 363 case GL_TEXTURE_BORDER_COLOR: return RequiredExtensions("GL_EXT_texture_border_clamp"); in getTextureParamExtension() 466 pname == GL_TEXTURE_BORDER_COLOR; in isCoreTextureParam()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | FrameCapture.h | 940 if (pname == GL_TEXTURE_BORDER_COLOR || pname == GL_TEXTURE_CROP_RECT_OES) in CaptureTextureAndSamplerParameter_params()
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 620 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl32.h | 1673 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl32.h | 1654 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl32.h | 1675 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl32.h | 1654 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
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