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Searched refs:GL_TEXTURE_BORDER_COLOR (Results 1 - 25 of 30) sorted by relevance

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/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp183 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES()
216 gl.texParameterfv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES()
239 gl.texParameterfv(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES()
267 gl.texParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES()
316 gl.texParameterfv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateES()
772 gl.texParameterfv (GL_TEXTURE_1D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore()
795 gl.texParameterfv (GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore()
824 gl.texParameterfv (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore()
849 gl.texParameterfv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in resetStateGLCore()
870 gl.texParameterfv (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BORDER_COLOR, in resetStateGLCore()
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/third_party/mesa3d/src/mesa/main/
H A Dsamplerobj.c952 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameteri()
1038 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterf()
1123 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameteriv()
1216 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterfv()
1302 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterIiv()
1389 case GL_TEXTURE_BORDER_COLOR: in _mesa_SamplerParameterIuiv()
1484 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameteriv()
1562 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameterfv()
1640 case GL_TEXTURE_BORDER_COLOR: in _mesa_GetSamplerParameterIiv()
1718 case GL_TEXTURE_BORDER_COLOR in _mesa_GetSamplerParameterIuiv()
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H A Dtexparam.c836 case GL_TEXTURE_BORDER_COLOR: in set_tex_parameterf()
964 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterf()
1075 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameteri()
1107 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameteriv()
1147 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterIiv()
1176 case GL_TEXTURE_BORDER_COLOR: in _mesa_texture_parameterIuiv()
2295 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameterfv()
2558 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameteriv()
2832 case GL_TEXTURE_BORDER_COLOR: in get_tex_parameterIiv()
H A Dglthread_marshal.h188 case GL_TEXTURE_BORDER_COLOR: in _mesa_tex_param_enum_to_count()
H A Ddlist.c8998 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameteriv()
9032 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterfv()
9066 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterIiv()
9091 if (pname == GL_TEXTURE_BORDER_COLOR) { in save_SamplerParameterIuiv()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureTest.cpp6298 // Test if the color set as GL_TEXTURE_BORDER_COLOR is used when sampling outside of the texture in
6312 glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &kFloatGreen.R);
6322 // Test reading back GL_TEXTURE_BORDER_COLOR by glGetTexParameter.
6330 glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, &kFloatGreen.R);
6333 glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, colorFixedPoint);
6343 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, colorBlueFixedPoint);
6346 glGetTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, color);
6353 // Test GL_TEXTURE_BORDER_COLOR parameter validation at glTexParameter.
6361 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 1.0f);
6364 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, st
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DSamplerGL.cpp104 SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_BORDER_COLOR, &gl::SamplerState::getBorderColor, &gl::SamplerState::setBorderColor); in syncState()
H A DTextureGL.cpp1536 GL_TEXTURE_BORDER_COLOR, &borderColor.colorF.red)); in syncState()
1542 GL_TEXTURE_BORDER_COLOR, &borderColor.colorI.red)); in syncState()
1548 GL_TEXTURE_BORDER_COLOR, &borderColor.colorUI.red)); in syncState()
H A Dfunctionsgl_enums.h186 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/third_party/mesa3d/src/glx/tests/
H A Denum_sizes.cpp246 EXPECT_EQ(4, __glTexParameterfv_size(GL_TEXTURE_BORDER_COLOR)); in TEST()
295 case GL_TEXTURE_BORDER_COLOR: in TEST()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureBorderClampTests.cpp807 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>());
811 gl.texParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>());
815 gl.texParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>());
831 gl.texParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, blue.getPtr()); // just set some unlikely color
846 gl.samplerParameterfv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<float>());
850 gl.samplerParameterIiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deInt32>());
854 gl.samplerParameterIuiv(**sampler, GL_TEXTURE_BORDER_COLOR, config.borderColor.getAccess<deUint32>());
2187 gl.texParameterfv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<float>());
2191 gl.texParameterIiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColor.getAccess<deInt32>());
2195 gl.texParameterIuiv(GL_TEXTURE_3D, GL_TEXTURE_BORDER_COLOR, m_borderColo
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H A Des31fNegativeTextureApiTests.cpp1828 ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0); in texparameteri()
1834 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri()
1857 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameteri()
1949 ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0.0f); in texparameterf()
1955 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameterf()
1978 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); in texparameterf()
2070 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, &params[0]); in texparameteriv()
2093 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, &params[0]); in texparameteriv()
2187 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, &params[0]); in texparameterfv()
2210 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, in texparameterfv()
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H A Des31fNegativeShaderApiTests.cpp679 ctx.glGetSamplerParameterIiv(sampler, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in get_sampler_parameterIiv()
702 ctx.glGetSamplerParameterIuiv(sampler, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); in get_sampler_parameterIuiv()
735 ctx.glSamplerParameteri(sampler, GL_TEXTURE_BORDER_COLOR, 0); in sampler_parameteri()
783 ctx.glSamplerParameteri(sampler, GL_TEXTURE_BORDER_COLOR, 0); in sampler_parameterf()
823 ctx.glSamplerParameterIiv(-1, GL_TEXTURE_BORDER_COLOR, color); in sampler_parameterIiv()
844 ctx.glSamplerParameterIuiv(-1, GL_TEXTURE_BORDER_COLOR, color); in sampler_parameterIuiv()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcExtTokens.cpp66 TEXTURE_BORDER_COLOR = GL_TEXTURE_BORDER_COLOR; in init()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dqueryutils.cpp346 case GL_TEXTURE_BORDER_COLOR: in QueryTexParameterBase()
478 case GL_TEXTURE_BORDER_COLOR: in SetTexParameterBase()
532 case GL_TEXTURE_BORDER_COLOR: in QuerySamplerParameterBase()
582 case GL_TEXTURE_BORDER_COLOR: in SetSamplerParameterBase()
3015 case GL_TEXTURE_BORDER_COLOR: in GetTexParameterCount()
H A DvalidationES.cpp559 return pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1; in GetSamplerParameterCount()
6798 case GL_TEXTURE_BORDER_COLOR: in ValidateGetTexParameterBase()
7336 case GL_TEXTURE_BORDER_COLOR: in ValidateTexParameterBase()
7531 case GL_TEXTURE_BORDER_COLOR: in ValidateTexParameterBase()
7752 case GL_TEXTURE_BORDER_COLOR: in ValidateSamplerParameterBase()
7847 case GL_TEXTURE_BORDER_COLOR: in ValidateGetSamplerParameterBase()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessSamplersTests.cpp191 is_ok &= testSamplerFloatVectorParameter(GL_TEXTURE_BORDER_COLOR, expected_vector); in iterate()
H A Dgl4cDirectStateAccessTexturesTests.cpp6293 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate()
6307 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate()
6321 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate()
6834 glw::GLenum name = GL_TEXTURE_BORDER_COLOR; in iterate()
12048 GL_TEXTURE_BORDER_COLOR, in Prepare()
12128 gl.textureParameterf(m_to_2D, GL_TEXTURE_BORDER_COLOR, 1.f); in Testf()
12256 gl.textureParameteri(m_to_2D, GL_TEXTURE_BORDER_COLOR, 1); in Testi()
13771 GL_TEXTURE_BORDER_COLOR, in iterate()
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureStateQueryTests.cpp80 case TESTER_TEXTURE_BORDER_COLOR: return GL_TEXTURE_BORDER_COLOR; in mapTesterToPname()
363 case GL_TEXTURE_BORDER_COLOR: return RequiredExtensions("GL_EXT_texture_border_clamp"); in getTextureParamExtension()
466 pname == GL_TEXTURE_BORDER_COLOR; in isCoreTextureParam()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture.h940 if (pname == GL_TEXTURE_BORDER_COLOR || pname == GL_TEXTURE_CROP_RECT_OES) in CaptureTextureAndSamplerParameter_params()
/third_party/mesa3d/include/GL/
H A Dgl.h620 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/third_party/mesa3d/include/GLES3/
H A Dgl32.h1673 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/third_party/openGLES/api/GLES3/
H A Dgl32.h1654 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl32.h1675 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl32.h1654 #define GL_TEXTURE_BORDER_COLOR 0x1004 macro

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