/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderStorageTests.cpp | 64 case GL_TESS_EVALUATION_SHADER: return "#extension GL_EXT_tessellation_shader : require\n"; in getShaderExtensionDeclaration() 78 case GL_TESS_EVALUATION_SHADER: return glu::SHADERTYPE_TESSELLATION_EVALUATION; in getGLUShaderType() 94 case GL_TESS_EVALUATION_SHADER: return GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS; in getMaxSSBlockSizeEnum() 139 case GL_TESS_EVALUATION_SHADER: in genBlockSource() 173 case GL_TESS_EVALUATION_SHADER: in genCommonSource() 203 GL_TESS_EVALUATION_SHADER, in block_number_limits() 211 const std::string tessEvalSource = genCommonSource(ctx, GL_TESS_EVALUATION_SHADER); in block_number_limits() 253 case GL_TESS_EVALUATION_SHADER: in block_number_limits() 295 combinedSSBlocks += genMaxSSBlocksSource(ctx, GL_TESS_EVALUATION_SHADER, sources); in max_combined_block_number_limit()
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H A D | es31fNegativeSSBOBlockTests.cpp | 309 case GL_TESS_EVALUATION_SHADER: in generateVaryingSSBOShader()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcMultipleContextsTests.cpp | 323 gl.getUniformSubroutineuiv(GL_TESS_EVALUATION_SHADER, in captureCurrentSubroutineSet() 641 GL_TESS_EVALUATION_SHADER); in prepareProgram() 660 GL_TESS_EVALUATION_SHADER); in prepareProgram() 848 gl.uniformSubroutinesuiv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &set.m_tesselation_evaluation_shader_stage); in updateCurrentSubroutineSet()
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H A D | glcExtTokens.cpp | 73 TESS_EVALUATION_SHADER = GL_TESS_EVALUATION_SHADER; in init()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | standalone_scaffolding.h | 93 case GL_TESS_EVALUATION_SHADER: in _mesa_shader_enum_to_shader_stage()
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H A D | standalone.cpp | 480 shader->Type = GL_TESS_EVALUATION_SHADER; in standalone_compile_shader()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shaderobj.h | 137 case GL_TESS_EVALUATION_SHADER: in _mesa_shader_enum_to_shader_stage()
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H A D | pipelineobj.c | 252 use_program_stage(ctx, GL_TESS_EVALUATION_SHADER, shProg, pipe); in use_program_stages() 748 case GL_TESS_EVALUATION_SHADER: in _mesa_GetProgramPipelineiv()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 84 { GL_TESS_EVALUATION_SHADER, te_body, 0 }, { GL_VERTEX_SHADER, vs_body, 0 } }; in buildProgram() 817 { &te_body, GL_TESS_EVALUATION_SHADER }, { &vs_body, GL_VERTEX_SHADER } }; in iterate() 835 ((current_body.gl_type == GL_TESS_EVALUATION_SHADER) && (!current_stage.use_te)) || in iterate() 885 case GL_TESS_EVALUATION_SHADER: in iterate() 1311 GL_TESS_EVALUATION_SHADER, te_template, std::string(), use_ts, in buildPO() 1483 case GL_TESS_EVALUATION_SHADER: in buildPO()
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H A D | gl4cShaderImageSizeTests.cpp | 261 case GL_TESS_EVALUATION_SHADER: in CheckProgram() 551 case GL_TESS_EVALUATION_SHADER: in CheckProgram() 641 m_program[2] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run() 653 m_program[1] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run()
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H A D | gl3cCommonBugsTests.cpp | 890 m_te_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in iterate() 2591 GL_TESS_EVALUATION_SHADER }, in runPipelineObjectValidationTestMode() 2776 GL_TESS_EVALUATION_SHADER }, in runSeparateShaderTestMode() 5577 m_so_ids[SHADER_TYPE_TESS_EVALUATION] = gl.createShader(GL_TESS_EVALUATION_SHADER); in iterate()
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H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 222 is_ok &= testProgramPipelineParameter(GL_TESS_EVALUATION_SHADER, 0); in iterate() 279 * GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER,
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H A D | gl4cShaderSubroutineTests.cpp | 289 m_tesselation_evaluation_shader_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in build() 878 *out_te_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in buildProgram() 1108 result = GL_TESS_EVALUATION_SHADER; in getGLenumForShaderStage() 1286 case GL_TESS_EVALUATION_SHADER: in getShaderStageStringFromGLEnum() 7053 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest() 7223 gl.getSubroutineIndex(te_po_id, GL_TESS_EVALUATION_SHADER, te_subroutine_name_sstream.str().c_str()); in iterate() 7251 te_subroutine_uniform_index = gl.getSubroutineUniformLocation(te_po_id, GL_TESS_EVALUATION_SHADER, "function"); in iterate() 7287 { GL_TESS_EVALUATION_SHADER, te_po_id, te_subroutine_indices + n_te_subroutine }, in iterate() 8244 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest() 8289 { m_po_ids[n_id], m_po_descriptors[n_id].tess_evaluation, m_te_ids[n_id], GL_TESS_EVALUATION_SHADER }, in initTest() [all...] |
H A D | gl4cProgramInterfaceQueryTests.cpp | 144 GLuint sh = glCreateShader(GL_TESS_EVALUATION_SHADER); in CreateProgram() 2330 glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"), in VerifyTES() 2340 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"), in VerifyTES() 2585 case GL_TESS_EVALUATION_SHADER: in CheckProgram() 3922 const GLuint tcs = CreateShaderProgram(GL_TESS_EVALUATION_SHADER, 1, &srcTCS); in Run() 4628 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
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H A D | gl4cStencilTexturingTests.cpp | 91 GL_TESS_EVALUATION_SHADER, GL_VERTEX_SHADER }; in createAndBuildProgram()
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H A D | gl4cTextureGatherTests.cpp | 123 GLuint sh = glCreateShader(GL_TESS_EVALUATION_SHADER); in CreateProgram() 196 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/ |
H A D | amdgcn_glslc.c | 247 type = GL_TESS_EVALUATION_SHADER; in main()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | ValidateVaryingLocations.cpp | 125 case GL_TESS_EVALUATION_SHADER: in ShouldIgnoreVaryingArraySize()
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H A D | CollectVariables.cpp | 627 mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol() 692 ASSERT(mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol() 705 ASSERT(mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol()
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H A D | util.cpp | 553 ((shaderType == GL_TESS_EVALUATION_SHADER) && IsInterpolationIn(qualifier));
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H A D | ParseContext.cpp | 1218 if (mShaderType != GL_TESS_CONTROL_SHADER && mShaderType != GL_TESS_EVALUATION_SHADER && in checkCanBeDeclaredWithoutInitializer() 4294 mShaderType != GL_TESS_EVALUATION_SHADER) in addInterfaceBlock() 4319 mShaderType == GL_TESS_EVALUATION_SHADER && IsShaderIn(typeQualifier.qualifier); in addInterfaceBlock() 5542 case GL_TESS_EVALUATION_SHADER: in parseInQualifier()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/ |
H A D | DeclarePerVertexBlocks.cpp | 190 if ((mShaderType == GL_TESS_CONTROL_SHADER || mShaderType == GL_TESS_EVALUATION_SHADER ||
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
H A D | esextcTestCaseBase.cpp | 375 case GL_TESS_EVALUATION_SHADER: in getShaderTypeName()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderProgram.cpp | 545 GL_TESS_EVALUATION_SHADER, in getGLShaderType()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_program.c | 1178 case GL_TESS_EVALUATION_SHADER: in destroy_shader_program_variants_cb()
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