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Searched refs:GL_SURFACE_MAPPED_NV (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dvdpau.c90 if (surf->state == GL_SURFACE_MAPPED_NV) { in unregister_surface()
333 if (surf->state == GL_SURFACE_MAPPED_NV) { in _mesa_VDPAUSurfaceAccessNV()
360 if (surf->state == GL_SURFACE_MAPPED_NV) { in _mesa_VDPAUMapSurfacesNV()
391 surf->state = GL_SURFACE_MAPPED_NV; in _mesa_VDPAUMapSurfacesNV()
414 if (surf->state != GL_SURFACE_MAPPED_NV) { in _mesa_VDPAUUnmapSurfacesNV()
/third_party/openGLES/api/GL/
H A Dglext.h11474 #define GL_SURFACE_MAPPED_NV 0x8700 macro
/third_party/mesa3d/include/GL/
H A Dglext.h11350 #define GL_SURFACE_MAPPED_NV 0x8700 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglext.h11097 #define GL_SURFACE_MAPPED_NV 0x8700 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglext.h11096 #define GL_SURFACE_MAPPED_NV 0x8700 macro

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