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Searched refs:GL_STENCIL_BACK_WRITEMASK (Results 1 - 25 of 37) sorted by relevance

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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fIntegerStateQueryTests.cpp2154 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase (m_context, verifier, (std::string("stencil_back_writemask") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init()
2157 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase (m_context, verifier, (std::string("stencil_back_writemask_separate") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BACK))); in init()
2158 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase (m_context, verifier, (std::string("stencil_back_writemask_separate_both") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRONT_AND_BACK))); in init()
/third_party/openGLES/api/GLSC2/
H A Dglsc2.h146 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
H A Dglsc2.h167 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fIntegerStateQueryTests.cpp2914 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase (m_context, verifier, (std::string("stencil_back_writemask") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK", GL_STENCIL_BACK_WRITEMASK))); in init()
2917 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase (m_context, verifier, (std::string("stencil_back_writemask_separate") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_BACK))); in init()
2918 FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase (m_context, verifier, (std::string("stencil_back_writemask_separate_both") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_WRITEMASK (separate)", GL_STENCIL_BACK_WRITEMASK, GL_FRONT_AND_BACK))); in init()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp2005 case GL_STENCIL_BACK_WRITEMASK: *params = sw::clampToSignedInt(mState.stencilBackWritemask); return true; in getIntegerv()
2587 case GL_STENCIL_BACK_WRITEMASK: in getQueryParameterInfo()
/third_party/glfw/deps/glad/
H A Dgles2.h383 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/mesa3d/include/GLES2/
H A Dgl2.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/openGLES/api/GLES2/
H A Dgl2.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h449 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A DStateManagerGL.cpp3040 get(GL_STENCIL_BACK_WRITEMASK, &state->stencilState.stencilBackWritemask);
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
H A Dgl2.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A Dgl3.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A Dgl32.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A Dgl31.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DState.cpp2778 case GL_STENCIL_BACK_WRITEMASK:
H A Dqueryutils.cpp3125 case GL_STENCIL_BACK_WRITEMASK: in GetQueryParameterInfo()
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h173 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A Dgl31.h175 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro
H A Dgl31.h154 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 macro

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