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Help
Searched
refs:GL_SMOOTH
(Results
1 - 21
of
21
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H
A
D
ShadeModelTest.cpp
40
EXPECT_GLENUM_EQ(
GL_SMOOTH
, shadeModel);
in TEST_P()
62
glShadeModel(
GL_SMOOTH
);
in TEST_P()
68
EXPECT_GLENUM_EQ(
GL_SMOOTH
, shadeModel);
in TEST_P()
/third_party/skia/third_party/externals/angle2/samples/gles1/
H
A
D
FlatShading.cpp
74
glShadeModel(
GL_SMOOTH
);
variable
/third_party/skia/third_party/externals/angle2/samples/torus_lighting/
H
A
D
TorusLightingES1.cpp
26
glShadeModel(
GL_SMOOTH
);
variable
/third_party/glfw/examples/
H
A
D
wave.c
178
glShadeModel(
GL_SMOOTH
);
in init_opengl()
H
A
D
gears.c
155
glShadeModel(
GL_SMOOTH
);
in gear()
/third_party/skia/third_party/externals/imgui/backends/
H
A
D
imgui_impl_opengl2.cpp
126
glShadeModel(
GL_SMOOTH
);
in ImGui_ImplOpenGL2_SetupRenderState()
/third_party/mesa3d/src/mesa/main/
H
A
D
light.c
50
if (mode != GL_FLAT && mode !=
GL_SMOOTH
) {
in _mesa_ShadeModel()
1261
ctx->Light.ShadeModel =
GL_SMOOTH
;
in _mesa_init_lighting()
/third_party/skia/third_party/externals/angle2/src/common/
H
A
D
PackedGLEnums_autogen.cpp
1468
case
GL_SMOOTH
:
in FromGLenum()
1482
return
GL_SMOOTH
;
in ToGLenum()
1497
os << "
GL_SMOOTH
";
in operator <<()
/third_party/openGLES/api/GLSC/1.0.1/
H
A
D
gl.h
350
#define
GL_SMOOTH
0x1D01
macro
/third_party/openGLES/api/GLSC/1.0/
H
A
D
gl.h
346
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H
A
D
gl.h
346
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H
A
D
gl.h
350
#define
GL_SMOOTH
0x1D01
macro
/third_party/openGLES/api/GLES/1.0/
H
A
D
gl.h
337
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H
A
D
gl.h
337
#define
GL_SMOOTH
0x1D01
macro
/third_party/mesa3d/include/GLES/
H
A
D
gl.h
297
#define
GL_SMOOTH
0x1D01
macro
/third_party/openGLES/api/GLES/
H
A
D
gl.h
278
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H
A
D
gl.h
297
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H
A
D
gl.h
297
#define
GL_SMOOTH
0x1D01
macro
/third_party/skia/third_party/externals/angle2/include/GLES/
H
A
D
gl.h
301
#define
GL_SMOOTH
0x1D01
macro
/third_party/mesa3d/include/GL/
H
A
D
gl.h
303
#define
GL_SMOOTH
0x1D01
macro
/third_party/glfw/deps/glad/
H
A
D
gl.h
1154
#define
GL_SMOOTH
0x1D01
macro
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