/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fStringQueryTests.cpp | 100 const char* string = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); in init()
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/third_party/mesa3d/src/mesa/main/ |
H A D | getstring.c | 43 * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query. 164 case GL_SHADING_LANGUAGE_VERSION: in _mesa_GetString() 204 case GL_SHADING_LANGUAGE_VERSION: in _mesa_GetStringi() 210 "glGetStringi(GL_SHADING_LANGUAGE_VERSION): " in _mesa_GetStringi() 217 "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)", in _mesa_GetStringi()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInfoTests.cpp | 132 GL_SHADING_LANGUAGE_VERSION)); in init()
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/third_party/vk-gl-cts/modules/gles3/ |
H A D | tes3InfoTests.cpp | 135 addChild(new QueryStringCase(m_context, "shading_language_version", "Shading Language Version String", GL_SHADING_LANGUAGE_VERSION)); in init()
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/third_party/vk-gl-cts/modules/gles31/ |
H A D | tes31InfoTests.cpp | 135 addChild(new QueryStringCase(m_context, "shading_language_version", "Shading Language Version String", GL_SHADING_LANGUAGE_VERSION)); in init()
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/third_party/vk-gl-cts/modules/gles2/ |
H A D | tes2InfoTests.cpp | 135 addChild(new QueryStringCase(m_context, "shading_language_version", "Shading Language Version String", GL_SHADING_LANGUAGE_VERSION)); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fStringQueryTests.cpp | 117 const char* string = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); in init()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 105 std::cout << "\tShader: " << GetGLString(GL_SHADING_LANGUAGE_VERSION) << std::endl; in TEST_P() 128 json.addCString("ShaderLanguageVersion", GetGLString(GL_SHADING_LANGUAGE_VERSION)); in TEST_P()
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/third_party/vk-gl-cts/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 476 case GL_SHADING_LANGUAGE_VERSION: return (const glw::GLubyte*)ctx->shadingLanguageVersion.c_str(); in glGetString()
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/third_party/glfw/tests/ |
H A D | glfwinfo.c | 817 glGetString(GL_SHADING_LANGUAGE_VERSION)); in main()
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 197 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 218 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 370 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 218 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 442 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES2/ |
H A D | gl2.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/angle2/include/GLES2/ |
H A D | gl2.h | 218 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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H A D | gl3.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 218 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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H A D | gl31.h | 218 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 237 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES2.cpp | 3912 case GL_SHADING_LANGUAGE_VERSION: in ValidateGetString()
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