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Searched refs:GL_SHADER_BINARY_FORMAT_SPIR_V (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeShaderApiTests.cpp179 const bool spirvBinary = binaryFormats[0] == GL_SHADER_BINARY_FORMAT_SPIR_V; in init()
/third_party/mesa3d/include/GL/
H A Dglcorearb.h2863 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2836 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h2844 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2829 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h2900 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2872 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h2900 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro
H A Dglext.h2872 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 macro

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