/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 130 case GL_SAMPLER_3D: in VariableComponentType() 320 case GL_SAMPLER_3D: in VariableRowCount() 401 case GL_SAMPLER_3D: in VariableColumnCount() 488 case GL_SAMPLER_3D: in IsSamplerType() 854 case GL_SAMPLER_3D: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 129 {GL_SAMPLER_3D, GL_INT, GL_TEXTURE_3D, GL_NONE, GL_NONE, SamplerFormat::Float, 1, 1, 1, 309 case GL_SAMPLER_3D: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 156 case GL_SAMPLER_3D:
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 92 DECL_TYPE(sampler3D, GL_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT) 139 DECL_TYPE(texture3D, GL_SAMPLER_3D, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_FLOAT) 178 DECL_TYPE(vtexture3D, GL_SAMPLER_3D, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_VOID)
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 107 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | reflection.cpp | 721 return GL_SAMPLER_3D; in mapSamplerToGlType()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 47 GL_SAMPLER_3D, // 29
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 576 case GL_SAMPLER_3D: in PrintVariable() 577 typeName = "GL_SAMPLER_3D"; in PrintVariable()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 284 return GL_SAMPLER_3D;
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 1209 case GL_SAMPLER_3D: in getSamplerTexCoordType() 1326 case GL_SAMPLER_3D: in getSamplerTexCoordType() 2295 sampler3dBindingTestGroup->addChild(new SamplerBindingRenderCase(m_context, test.name.c_str(), ("Sampler3D layout binding with " + test.descPostfix).c_str(), test.shaderType, test.testType, GL_SAMPLER_3D, GL_TEXTURE_3D)); in init() 2315 negativeSampler3dBindingTestGroup->addChild(new SamplerBindingNegativeCase(m_context, test.name.c_str(), ("Invalid sampler3d layout binding using " + test.descPostfix).c_str(), test.shaderType, test.testType, test.errorType, GL_SAMPLER_3D)); in init()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1240 case GL_SAMPLER_3D: return TYPE_SAMPLER_3D; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 438 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 737 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl3.h | 737 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl32.h | 737 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 718 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl31.h | 718 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl32.h | 718 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 737 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 737 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl31.h | 739 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl32.h | 739 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 718 #define GL_SAMPLER_3D 0x8B5F macro
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H A D | gl31.h | 718 #define GL_SAMPLER_3D 0x8B5F macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1650 { "sampler3D", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_SAMPLER_3D, 1, GL_FALSE }, in test()
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