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Searched refs:GL_SAMPLER_2D_RECT_SHADOW (Results 1 - 13 of 13) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h118 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
H A Dreflection.cpp728 return sampler.shadow ? GL_SAMPLER_2D_RECT_SHADOW : GL_SAMPLER_2D_RECT; in mapSamplerToGlType()
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h133 DECL_TYPE(sampler2DRectShadow, GL_SAMPLER_2D_RECT_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 1, 0, GLSL_TYPE_FLOAT)
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h725 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
/third_party/glfw/deps/glad/
H A Dgl.h1100 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
/third_party/mesa3d/include/GL/
H A Dglcorearb.h1408 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
H A Dglext.h1296 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
/third_party/openGLES/api/GL/
H A Dglcorearb.h1389 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
H A Dglext.h1277 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
H A Dglcorearb.h1408 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
H A Dglext.h1295 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
H A Dglcorearb.h1408 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro
H A Dglext.h1295 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 macro

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