Searched refs:GL_SAMPLER_2D_RECT (Results 1 - 13 of 13) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 117 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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H A D | reflection.cpp | 728 return sampler.shadow ? GL_SAMPLER_2D_RECT_SHADOW : GL_SAMPLER_2D_RECT; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 97 DECL_TYPE(sampler2DRect, GL_SAMPLER_2D_RECT, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT) 144 DECL_TYPE(texture2DRect, GL_SAMPLER_2D_RECT, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_RECT, 0, 0, GLSL_TYPE_FLOAT)
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 724 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 1099 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1407 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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H A D | glext.h | 1295 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1388 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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H A D | glext.h | 1276 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1407 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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H A D | glext.h | 1294 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 1407 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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H A D | glext.h | 1294 #define GL_SAMPLER_2D_RECT 0x8B63 macro
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