/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 136 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in VariableComponentType() 326 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in VariableRowCount() 405 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in VariableColumnCount() 493 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in IsSamplerType() 853 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 122 {GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_NONE, GL_NONE, 303 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 166 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 120 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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H A D | reflection.cpp | 718 case true: return sampler.arrayed ? GL_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_SAMPLER_2D_MULTISAMPLE; in mapSamplerToGlType()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 100 DECL_TYPE(sampler2DMSArray, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_FLOAT) 147 DECL_TYPE(texture2DMSArray, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_FLOAT)
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 217 { GL_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp sampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" }, in getInfos()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 298 return GL_SAMPLER_2D_MULTISAMPLE_ARRAY;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1289 case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_SAMPLER_2D_MULTISAMPLE_ARRAY; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 795 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl32.h | 1728 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl32.h | 1709 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl32.h | 1730 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl32.h | 1709 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 1098 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1559 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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H A D | glext.h | 1447 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1540 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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H A D | glext.h | 1428 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1596 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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H A D | glext.h | 1483 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 1596 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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H A D | glext.h | 1483 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B macro
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