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Searched refs:GL_SAMPLER_2D_ARRAY_SHADOW (Results 1 - 25 of 37) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp154 case GL_SAMPLER_2D_ARRAY_SHADOW: in VariableComponentType()
347 case GL_SAMPLER_2D_ARRAY_SHADOW: in VariableRowCount()
428 case GL_SAMPLER_2D_ARRAY_SHADOW: in VariableColumnCount()
515 case GL_SAMPLER_2D_ARRAY_SHADOW: in IsSamplerType()
868 case GL_SAMPLER_2D_ARRAY_SHADOW: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp116 {GL_SAMPLER_2D_ARRAY_SHADOW, GL_INT, GL_TEXTURE_2D_ARRAY, GL_NONE, GL_NONE,
299 case GL_SAMPLER_2D_ARRAY_SHADOW: in GetTypeInfoIndex()
H A DPackedEnums.cpp153 case GL_SAMPLER_2D_ARRAY_SHADOW:
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h113 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dreflection.cpp716 case true: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY_SHADOW : GL_SAMPLER_2D_SHADOW; in mapSamplerToGlType()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp51 GL_SAMPLER_2D_ARRAY_SHADOW, // 33
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp49 case GL_SAMPLER_2D_ARRAY_SHADOW: in UniformComponentCount()
127 case GL_SAMPLER_2D_ARRAY_SHADOW: in UniformComponentType()
177 case GL_SAMPLER_2D_ARRAY_SHADOW: in IsSamplerUniform()
222 case GL_SAMPLER_2D_ARRAY_SHADOW: in VariableRowCount()
H A DProgram.cpp1136 case GL_SAMPLER_2D_ARRAY_SHADOW: in applyUniforms()
1791 case GL_SAMPLER_2D_ARRAY_SHADOW: in defineUniform()
1827 case GL_SAMPLER_2D_ARRAY_SHADOW: in defineUniform()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp586 typeName = "GL_SAMPLER_2D_ARRAY_SHADOW"; in PrintVariable()
591 case GL_SAMPLER_2D_ARRAY_SHADOW: in PrintVariable()
592 typeName = "GL_SAMPLER_2D_ARRAY_SHADOW"; in PrintVariable()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp340 return GL_SAMPLER_2D_ARRAY_SHADOW;
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h131 DECL_TYPE(sampler2DArrayShadow, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT)
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1247 case GL_SAMPLER_2D_ARRAY_SHADOW: return TYPE_SAMPLER_2D_ARRAY_SHADOW; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h653 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h802 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl3.h802 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl32.h802 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h783 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl31.h783 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl32.h783 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h802 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h802 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl31.h804 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h783 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
H A Dgl31.h783 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 macro
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp1654 { "sampler2DArrayShadow", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_SAMPLER_2D_ARRAY_SHADOW, 1, GL_FALSE }, in test()

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