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Searched refs:GL_RG_INTEGER (Results 1 - 25 of 54) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Des3_copy_conversion_table_autogen.cpp88 case GL_RG_INTEGER: in ValidES3CopyConversion()
152 case GL_RG_INTEGER: in ValidES3CopyConversion()
157 case GL_RG_INTEGER: in ValidES3CopyConversion()
H A Dformat_map_desktop.cpp37 case GL_RG_INTEGER: in ValidDesktopFormat()
94 case GL_RG_INTEGER: in ValidDesktopFormatCombination()
H A Dformat_map_autogen.cpp521 case GL_RG_INTEGER: in GetSizedFormatInternal()
608 case GL_RG_INTEGER: in ValidES3Format()
1640 case GL_RG_INTEGER: in ValidES3FormatCombination()
H A Dformatutils.cpp1052 AddRGBAFormat(&map, GL_RG8I, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1053 AddRGBAFormat(&map, GL_RG8UI, true, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1054 AddRGBAFormat(&map, GL_RG16I, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1055 AddRGBAFormat(&map, GL_RG16UI, true, 16, 16, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1056 AddRGBAFormat(&map, GL_RG32I, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1057 AddRGBAFormat(&map, GL_RG32UI, true, 32, 32, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1326 AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1327 AddRGBAFormat(&map, GL_RG_INTEGER, false, 8, 8, 0, 0, 0, GL_RG_INTEGER, GL_UNSIGNED_BYT in BuildInternalFormatInfoMap()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp58 AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
59 AddFormat(wgpu::TextureFormat::RG8Sint, GL_RG8I, GL_RG_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
65 AddFormat(wgpu::TextureFormat::RG16Uint, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable()
66 AddFormat(wgpu::TextureFormat::RG16Sint, GL_RG16I, GL_RG_INTEGER, GL_SHORT, Type::Int); in BuildGLFormatTable()
81 AddFormat(wgpu::TextureFormat::RG32Uint, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable()
82 AddFormat(wgpu::TextureFormat::RG32Sint, GL_RG32I, GL_RG_INTEGER, GL_INT, Type::Int); in BuildGLFormatTable()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureUploadFormatTest.cpp84 case GL_RG_INTEGER: in bytesPerPixel()
260 case GL_RG_INTEGER: in TEST_P()
482 fnTest({GL_RG8I, GL_RG_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
493 fnTest({GL_RG16I, GL_RG_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
504 fnTest({GL_RG32I, GL_RG_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
518 fnTest({GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
529 fnTest({GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
540 fnTest({GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
H A DGLSLTest.cpp4630 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]); in TEST_P()
5097 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]);
5385 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]);
5445 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32I, 1, 1, 0, GL_RG_INTEGER, GL_INT, &texData[0]);
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp539 case GL_RG8I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
543 case GL_RG8UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
547 case GL_RG16I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
551 case GL_RG16UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
556 case GL_RG32I: return GL_RG_INTEGER; in getImplementationColorReadFormat()
560 case GL_RG32UI: return GL_RG_INTEGER; in getImplementationColorReadFormat()
H A Dutilities.cpp864 case GL_RG_INTEGER: in ValidateTextureFormatType()
1043 case GL_RG_INTEGER: in ValidateTextureFormatType()
1278 case GL_RG_INTEGER: in ConvertReadFormatType()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp307 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
308 { GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
309 { GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
310 { GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
311 { GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
312 { GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
396 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
397 { GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
398 { GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
399 { GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHOR
[all...]
H A DglcPackedPixelsTests.cpp204 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
205 { GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
206 { GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
207 { GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
208 { GL_RG32I, GL_RG, GL_RG_INTEGER, GL_INT, SAMPLER_INT, { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
209 { GL_RG32UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
278 { GL_RG8I, GL_RG, GL_RG_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
279 { GL_RG8UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
280 { GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
281 { GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHOR
[all...]
H A DglcInternalformatTests.cpp301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources()
342 else if (format == GL_RG_INTEGER) in prepareTexturingProgramSources()
830 formatMap[GL_RG_INTEGER] = TextureFormat(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI); in iterate()
1254 (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate()
1644 TF(GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI), in getESTestData()
1645 TF(GL_RG_INTEGER, GL_BYTE, GL_RG8I), in getESTestData()
1646 TF(GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_RG16UI), in getESTestData()
1647 TF(GL_RG_INTEGER, GL_SHORT, GL_RG16I), in getESTestData()
1648 TF(GL_RG_INTEGER, GL_UNSIGNED_IN in getESTestData()
[all...]
H A DglcCompressedFormatTests.cpp135 { GL_RG32UI , { GL_RG_INTEGER , GL_UNSIGNED_INT } },
137 { GL_RG32I , { GL_RG_INTEGER , GL_INT } }
H A DglcPixelStorageModesTests.cpp767 case GL_RG_INTEGER: in createShader()
1066 case GL_RG_INTEGER: in createShader()
H A DglcPackedDepthStencilTests.cpp185 GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER,
197 GL_RG_INTEGER,
/third_party/mesa3d/src/mesa/main/
H A Dglformats.c186 case GL_RG_INTEGER: in get_map_idx()
393 case GL_RG_INTEGER: in _mesa_components_in_format()
616 case GL_RG_INTEGER: in _mesa_is_enum_format_unsized()
796 case GL_RG_INTEGER: in _mesa_is_enum_format_signed_int()
1159 case GL_RG_INTEGER: in _mesa_is_color_format()
1479 case GL_RG_INTEGER: in _mesa_unpack_format_to_base_format()
1523 return GL_RG_INTEGER; in _mesa_base_format_to_integer_format()
2084 case GL_RG_INTEGER: in _mesa_error_check_format_and_type()
3409 case GL_RG_INTEGER: in _mesa_gles_error_check_format_and_type()
3673 case GL_RG_INTEGER in get_swizzle_from_gl_format()
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H A Dframebuffer.c721 case GL_RG_INTEGER: in renderbuffer_exists()
877 return GL_RG_INTEGER; in _mesa_get_color_read_format()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessBuffersTests.cpp972 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
977 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
986 is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, reference); in iterate()
991 is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, reference); in iterate()
1011 is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1017 is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1027 is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, reference); in iterate()
1032 is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, reference); in iterate()
1041 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT, reference); in iterate()
1047 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_IN in iterate()
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H A Dgl3cTextureSwizzleTests.cpp817 GL_RG_INTEGER,
830 GL_RG_INTEGER,
843 GL_RG_INTEGER,
856 GL_RG_INTEGER,
869 GL_RG_INTEGER,
882 GL_RG_INTEGER,
1329 case GL_RG_INTEGER: in calculate_values_from_source()
H A Dgl4cCopyImageTests.cpp651 format = GL_RG_INTEGER; in getFormat()
2394 case GL_RG_INTEGER: in unpackPixel()
4666 GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, GL_INVALID_OPERATION }; in IncompatibleFormatsTest()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp1401 case GL_RG_INTEGER: in getBlitShaderOperation()
1423 case GL_RG_INTEGER: in getBlitShaderOperation()
1511 case GL_RG_INTEGER: in getBlitShaderOperation()
1552 case GL_RG_INTEGER: in getBlitShaderOperation()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp46 case GL_RG_INTEGER: in IsUnsizedInternalFormat()
212 case GL_RG_INTEGER: in GetSizedInternalFormat()
434 case GL_RG_INTEGER: in ComputePixelSize()
1508 case GL_RG_INTEGER: in loadImageData()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp77 case TextureFormat::RG: format = isInt ? GL_RG_INTEGER : GL_RG; break; in getTransferFormat()
453 case GL_RG_INTEGER: return TextureFormat(TextureFormat::RG, mapGLChannelType(dataType, false));
/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp786 case GL_RG_INTEGER: in IsIntegerFormat()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h649 #define GL_RG_INTEGER 0x8228 macro

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